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3D Animation & Data Visualization in Autodesk Maya
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This Course Includes
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4 hours 58 minutes
english
Online - Self Paced
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About 3D Animation & Data Visualization in Autodesk Maya
Course Introduction
Introduction to Maya
Line Graph 1/10 - Create data points
Line Graph 2/10 - Create line between points
Line Graph 3/10 - Rigging line for animation
Line Graph 4a/10 - Animation Part 1
Line Graph 4b/10 - Animation Part 2
Line Graph 5/10 - Modeling background
Line Graph 6/10 - Adding text
Line Graph 7a/10 - Adding materials and shading
Line Graph 7b/10 - Adding materials and shading
Line Graph 8/10 - Camera animation and playblasting
Line Graph 9/10 - Compositing in After Effects
Line Graph 10/10 - Adding glow in After Effects
Bar Graph 1/10 - Modeling bars and background
Bar Graph 2/10 - Rigging for animation
Bar Graph 3/10 - Bar animation
Bar Graph 4/10 - Refining the animation
Bar Graph 5/10 - Adding materials
Bar Graph 6/10 - Lighting, Part 1
Bar Graph 7/10 - Lighting, Part 2
Bar Graph 8/10 - Adding text
Bar Graph 9/10 - Camera animation
Bar Graph 10a/10 - Maya rendering
Bar Graph 10b/10 - After Effects rendering
Pie Chart 1/10 - Creating pie chart base
Pie Chart 2/10 - Cleaning up the rig
Pie Chart 3/10 - Duplicating the rig
Pie Chart 4/10 - Positioning pie chart
Pie Chart 5/10 - Animating pie chart
Pie Chart 6/10 - Adding Text
Pie Chart 7/10 - Adjusting animation
Pie Chart 8/10 - Lighting
Pie Chart 9/10 - Creating glass material
Pie Chart 10/10 - Compositing in After Effects
Map 1/8 - Adding map image
Map 2/8 - Adding displacement
Map 3/8 - Adding contrast
Map 4/8 - Cleaning borders
Map 5/8 - Fixingvalues 1
Map 6/8 - Polishing in Photoshop
Map 7/8 - Camera, lights, render
Map 8/8 - Compositing in After Effects
What You Will Learn?
- If you want to start your journey to learn 3D animation, take your data visualization to the next level, or just impress everyone at your next presentation, this course is for you! I believe the best way to learn 3D is not by me just listing off every single tool, but by taking a project-based approach like this course so you can learn from actually building something you can use in your day-to-day life. .
- Who Am I?.
- My name is Lucas Ridley and I work in the film and commercial industry animating on such commercials and films as The Clash of Clans, Transformers, Suicide Squad, and the latest Spielberg movie Ready Player One (which is also a great book btw). Take a look at my profile to see some of my work..
- Don't be intimidated by 3D!.
- I know it's an intimidating idea to learn 3D because I struggled to learn it when I began but I will walk you through exactly what buttons to press, concepts to begin to understand, and pitfalls to avoid to achieve the same results you see from the 4 examples in the preview video..
- Why Maya?.
- Maya is the industry standard in film and commercials. Over the past several years I've worked at over 7 different studios, big and small, and they all use Maya for their 3D work. We will also cover using the Arnold renderer as it is now shipped with Autodesk Maya. In addition, we will use Adobe After Effects and Photoshop to aid us in completing some finals renders out of Maya and to manipulate the map texture for the final series..
- Outline.
- The course is broken down into 4 sections of ascending difficulty:.
- Each section will cover a different method and technique inside Maya so the course will make the most sense starting from the beginning and watch each lesson in order. However, if you only need to learn how to make a pie chart, for example, you should be able to skip to that section and only watch that series of lessons and still be able to follow along to make only a pie chart..
- I'm excited to share this course with you and introduce you to 3D. If you already know a little 3D or Maya you will still have plenty to learn as I cover some creative solutions to problems I haven't seen covered anywhere else. Thanks for enrolling!.