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3D Character Modelling Rigging & Animation Blender to Unreal
Master 3D Character Modelling, Rigging & Animation in Blender & Unreal Engine 5 for Games, and Cinematics

This Course Includes
udemy
4.8 (203 reviews )
8h 44m
english
Online - Self Paced
professional certificate
Udemy
About 3D Character Modelling Rigging & Animation Blender to Unreal
Welcome to 3D Character Modelling, Rigging & Animation in Blender & Unreal Engine 5—a comprehensive, step-by-step course designed to teach you everything about 3D modeling, character rigging, and animation using the industry-leading, free, open-source Blender and Unreal Engine 5 for game development and cinematics in 2025. Whether you're an aspiring game developer, a 3D artist, or eager to animate characters for films or virtual reality, this course guides you through the complete character creation pipeline—from modelling and rigging to animating and integrating into Unreal Engine 5 for real-time rendering. This course is among the highest-rated for 3D character creation, with thousands of students benefiting from its clear, hands-on approach. Packed with hours of high-quality video training, you’ll master practical, real-world skills to model, rig, and animate characters efficiently!
Why Take This Course?
- Learn from an expert instructor with nearly 100,000 students - Master Blender and Unreal Engine 5, from basics to advanced rigging and animation techniques - Stay current with a course updated for 2025 trends and student feedback - Save time with proven workflows for efficient character creation
What You'll Learn:
This course dives deep into the 3D character workflow, covering: - Advanced character modeling techniques for games and cinematics - UV unwrapping and texturing to enhance character realism - Material creation in Blender and Unreal Engine 5 - Comprehensive character rigging, including bones, controls, and constraints - Animating walk cycles and motion capture in Blender and Unreal Engine - Importing characters, animations, and assets into Unreal Engine 5 - Creating cinematic sequences using Unreal Engine’s Sequencer - Rendering and editing animations in Blender for virtual production
Key Topics Covered:
Gain hands-on experience with: - Bone parenting, hierarchy, and naming conventions - Inverse kinematics (IK) for smooth, realistic animation - Custom control rigs and bone groups for game engines - Animation workflows for gaming and cinematic projects - Binding cameras to markers and setting up level sequences By the end, you’ll have a fully rigged, animated character ready for games, films, AI applications, or virtual reality. Designed for intermediate Blender users, this fast-paced course introduces cutting-edge character creation workflows optimized for 2025.
Don’t wait—click "Buy Now" to start crafting stunning animated characters today!
What You Will Learn?
- Master the full 3D character creation workflow, from modelling to animation .
- Rig and animate characters for games, film, or interactive projects .
- Optimize and automate workflows for faster, more efficient character creation .
- Seamlessly export models, animations, and cameras from Blender to Unreal Engine .
- Set up Unreal Engine's Sequencer for cinematic animations .
- Create realistic walk cycles and movement animations using industry-standard techniques .
- Learn professional shortcuts and smart workflows to speed up your work .
- Learn the steps in creating a walk cycle action for your character .
- Master the shortcuts and smart workflows to accelerate your character creation .
- All this inside the free and open source software Blender & Unreal engine.