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3D Character Modelling Rigging & Animation Blender to Unreal

Master 3D Character Modelling, Rigging & Animation in Blender & Unreal Engine 5 for Games, and Cinematics

     
  • 4.8
  •  |
  • Reviews ( 203 )
₹519

This Course Includes

  • iconudemy
  • icon4.8 (203 reviews )
  • icon8h 44m
  • iconenglish
  • iconOnline - Self Paced
  • iconprofessional certificate
  • iconUdemy

About 3D Character Modelling Rigging & Animation Blender to Unreal

Welcome to 3D Character Modelling, Rigging & Animation in Blender & Unreal Engine 5—a comprehensive, step-by-step course designed to teach you everything about 3D modeling, character rigging, and animation using the industry-leading, free, open-source Blender and Unreal Engine 5 for game development and cinematics in 2025. Whether you're an aspiring game developer, a 3D artist, or eager to animate characters for films or virtual reality, this course guides you through the complete character creation pipeline—from modelling and rigging to animating and integrating into Unreal Engine 5 for real-time rendering. This course is among the highest-rated for 3D character creation, with thousands of students benefiting from its clear, hands-on approach. Packed with hours of high-quality video training, you’ll master practical, real-world skills to model, rig, and animate characters efficiently!

Why Take This Course?

- Learn from an expert instructor with nearly 100,000 students - Master Blender and Unreal Engine 5, from basics to advanced rigging and animation techniques - Stay current with a course updated for 2025 trends and student feedback - Save time with proven workflows for efficient character creation

What You'll Learn:

This course dives deep into the 3D character workflow, covering: - Advanced character modeling techniques for games and cinematics - UV unwrapping and texturing to enhance character realism - Material creation in Blender and Unreal Engine 5 - Comprehensive character rigging, including bones, controls, and constraints - Animating walk cycles and motion capture in Blender and Unreal Engine - Importing characters, animations, and assets into Unreal Engine 5 - Creating cinematic sequences using Unreal Engine’s Sequencer - Rendering and editing animations in Blender for virtual production

Key Topics Covered:

Gain hands-on experience with: - Bone parenting, hierarchy, and naming conventions - Inverse kinematics (IK) for smooth, realistic animation - Custom control rigs and bone groups for game engines - Animation workflows for gaming and cinematic projects - Binding cameras to markers and setting up level sequences By the end, you’ll have a fully rigged, animated character ready for games, films, AI applications, or virtual reality. Designed for intermediate Blender users, this fast-paced course introduces cutting-edge character creation workflows optimized for 2025.

Don’t wait—click "Buy Now" to start crafting stunning animated characters today!

What You Will Learn?

  • Master the full 3D character creation workflow, from modelling to animation .
  • Rig and animate characters for games, film, or interactive projects .
  • Optimize and automate workflows for faster, more efficient character creation .
  • Seamlessly export models, animations, and cameras from Blender to Unreal Engine .
  • Set up Unreal Engine's Sequencer for cinematic animations .
  • Create realistic walk cycles and movement animations using industry-standard techniques .
  • Learn professional shortcuts and smart workflows to speed up your work .
  • Learn the steps in creating a walk cycle action for your character .
  • Master the shortcuts and smart workflows to accelerate your character creation .
  • All this inside the free and open source software Blender & Unreal engine.