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3D Master, from zero to hero Vol.5: Head Anatomy
Understands the bases of the Head Human Anatomy for the creation of high quality 3D characters.

This Course Includes
udemy
4.4 (26 reviews )
3h 10m
english
Online - Self Paced
professional certificate
Udemy
About 3D Master, from zero to hero Vol.5: Head Anatomy
Are you a student, professional or amateur and wish to become a digital artist? want to develop skills for the creation of 3d characters in the movies industry, Digital Animation and Videogames ?. If your answer is yes, this course is for you! You'll apply advaced techniques for optimizing your time and workflow. In each block of muscles I will explain how to generate the shape of each one of them, and how they are connected through tendons to the bones respectively. Through the 18 classes you will be able to learn everything you need for modeling the head of a character, anatomically correct, you will know muscle by muscle with its name in english and recomendations for implementing this knowledge on your future projects. The course contains the following topics:NormsZremesherZremesher guidesEar modelingNose modelingMouth modelingHead creationIntegration of all components of the face and the head for a professional result. This knowledge will be part of your tools as a professional, will represent a differentiator against those who ignore the contribution that anatomy makes to a job, creating quality characters, no matter if it is realistic, cartoon, manga or whatever style you choose.What are you waiting for?, sign up now!
What You Will Learn?
- You'll learn techniques which will help you build the right proportions for the head of your characters. .
- You'll apply the concepts about human anatomy independently regarding: The mouth, the nose, and the ear. .
- We'll finally create a realistic face of a man, taking proportions into account, used on artistic jobs, for you get a better result. .
- By the end of the course, the students will learn the musculature of the human head, and will understand how to create and modify the muslces within in the creation process fo the head of a 3D character..