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3D Modeling using SketchUp Pro 2022
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

This Course Includes
skillshare
0 (0 reviews )
19 hours 33 minutes
english
Online - Self Paced
course
SkillShare
About 3D Modeling using SketchUp Pro 2022
Introduction
The Welcome Window
User Interface
Customizing The Toolbars
Customizing The Trays
Customizing The Preferences
SketchUp on a Mac
Navigation in SketchUp
Understanding The Axes in SketchUp
Understanding how to create Elements in SketchUp
Understanding The Faces in SketchUp
The Snaps or References
Selecting Elements in SketchUp
Standard Selection
Changing The Preferences (The Mouse and Lasso)
Saving and Opening The Files
General Preferences
Changing the Units
Using the Measurements
Creating Lines
Creating Rectangles
Creating Circles
Creating Arcs
Drawing Basics
Using Options to edit Lines
Editing a Drawing using the Entity Info Panel
Copy, Cut and Paste
Undo and Redo
Hiding and Unhiding Elements
The Move Tool
The Push and Pull Tool
The Rotate Tool
The Follow Me Tool
The Scale Tool
The Offset Tool
Creating a Basic Roof using the Drawing and Edit Toolbars
The Search Tool
The Views
The View Styles
Exercise (Creating a Table)
The Groups
The Components
The Flip Along
Qualities of The Components
The Guide Lines and The Guide Points
The Basic Options on the Create Component Window
Editing the Components Information
Gluing Components
The Cut Opening Option
Changing The Axes
The Component and Group Editing on the Model Info Window
Intersecting Faces
The Solids
The Solid Tools
The Arrays in SketchUp
The Arrays (Example)
Importing 2D Graphics (CAD/AutoCAD)
Importing 2D Graphics (Images)
Importing 3D Graphics (Collada)
Lock and Unlock Elements or Entities in SketchUp
Exporting 3D Graphics
The Outliner Panel
Managing the Groups and Components with The Outliner
Architectural Model (Modeling based on Existing References and The Outliner Part 1)
Architectural Model (Modeling based on Existing References and The Outliner Part 2)
The Tags Panel
The Tag Folder
The Tag Tool
Architectural Model (Modeling based on Existing References and The Tags Part 1)
Architectural Model (Modeling based on Existing References and The Tags Part 2)
The Design Options
Sections Overview
Using Sections on a Project
Using the Section Slice
The Materials
Assigning Materials
The Default Material
Editing the Materials
Using Images on the Materials
Creating Collections and Editing the Material Library
Aditional options or ways to Edit the Materials
Open GL on SketchUp
Assigning an Image to the Tags
Editing the Position of the Texture
Creating Terrains
The Tools on The Sandbox Toolbar Part 1
The Tools on The Sandbox Toolbar Part 2
The Tools on The Sandbox Toolbar Part 3
The Soften Edges Panel
A Sanbox Tool use outside of the Terrains
The Geo location
Creating Terrains using the Images
Topographic Pattern using the Images
The Shadows
The Fog
The Styles (Edge Settings)
The Styles (Face Settings)
The Styles (Background and Watermark Settings)
The Styles (Modeling Settings)
Use and Save The Styles
Changing the Camera Position
Creating Scenes
The Options on the Scenes Panel
Changing what Elements can you see on the Scenes
Creating Animations
Creating a Solar Study
Creating A Mechanical Part (Type 1)
Creating A Mechanical Part (Type 2)
Creating A Door Hinge
Creating A Hinge for a Glass Door Part 1
Creating A Hinge for a Glass Door Part 2
Creating a Vault
Creating alternative Sofa Seats
Creating a Truss
Creating alternative Sofa Cushions
Creating a Truss using Individual Elements
Creating a Gazebo
Creating Another Gazebo base on the Existing one Part 1
Creating Another Gazebo base on the Existing one Part 2
Creating a Sofa with a Low Polygon Count
Creating The Sofa Seat
Creating another Cushion for The Sofa
Creating Other Cushions for the Sofa
What You Will Learn?
- New Course!.
- Autodesk Revit For Beginners Using Revit 2024.
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- Resource Folder:.
- The main objective of the SketchUp course is to allow new students to learn by understanding the fundamental aspects of the software in order to carry out engineering models and architectural projects..
- It will begin with the user interface for both Windows and Mac with a greater focus on windows due to the few differences between the two without leaving aside what is important to learn from SketchUp regardless of the interface because of this it will also cover how a user can change the interface and other aspects of SketchUp..
- Then it will continue with the drawing and modeling of objects or elements created in SketchUp from the simplest to some more complex while using different tools and methods that will be covered during the course as the theoretical lessons progress. This Course will also be cover how these objects or elements are organized in the SketchUp files through an architectural model created with references provided in the course. And it will also cover how the different models created in SketchUp can be documented through the rest of the software installed together with SketchUp Pro, so it will be covered in the course how a model is prepared for Layout and how you can take advantage of the Style Builder to present and document a model or project..
- What will the course include:.
- Theoretical Lessons.
- Several Examples..
- Various Exercises..
- Tips and Recommendations..
- An Architectural Exercise..