Game Prop Modeling Fundamentals

Video games are full of amazing environments filled with assets that help create the look of the games and provide interaction opportunities for players. In this course, you’ll learn to sculpt a Swords and Shovels-style loot chest from scratch.

5|Reviews (13)
Pluralsight Teams₹4,166.75 per user/month, billed annually
₹50,004
CompleteBilled Monthly
₹2,370/mo

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Course Insight

Suitable for beginner learners. This course serves as an entry point into Software Development, building foundational knowledge before moving on to advanced frameworks or specialized paths.

Beginner FriendlySelf-Paced Learning

SKILLS TO
MASTER

Software Development Basics
Fundamental principles and concepts
Practical ApplicationTrending
Real-world project implementation
Best Practices
Industry standard workflows and guidelines
Problem Solving
Core Concepts
Implementation
Workflow Integration
Optimization
Careers:Relevant for professionals pursuing roles within Software Development.

Quick Facts

Below sections are verified from last major sync. For real-time updates and today's latest lectures, Check official page here.

What You’ll Learn

  • Course Overview : 1min.
  • Blocking in the Base Mesh : 28mins.
  • Refining the Chest : 33mins.
  • Sculpting Fundamentals : 65mins.
  • Sculpting Details : 59mins.
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Description

Think about your favorite video game. No matter what the content or style, they all need assets to populate the world; from power-ups to loot chests, and so much more. In this course, Game Prop Modeling Fundamentals, you’ll learn to begin creating a stylized loot chest from scratch using Maya and ZBrush. First, you'll learn to build up a base mesh using polygonal modeling tools in Maya. Next, you’ll discover how to prepare that geometry for use in ZBrush. Finally, you’ll learn to use ZBrush's powerful sculpting workflow to create a final high-resolution mesh. This course is the first step in the asset creation process. Once done, you can move to the Game Prop Texturing Fundamentals course where you'll create the game-ready geometry and texture the prop. But this initial phase is vital and, when you’re finished with this course, you’ll have the skills to begin building your own game props.

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Game Prop Modeling Fundamentals
5(13+ learners)