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Animation Fundamentals: Rigging Your First Character in Cinema 4D

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  • icon1 hours 39 minutes
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  • iconOnline - Self Paced
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About Animation Fundamentals: Rigging Your First Character in Cinema 4D

Introduction

Class Overview

Intro to Joints and IK

Intro to Binding and Weights

Building a Character Rig

Binding a Full Character

Rigging Final Touches

Bonus: Test Animation

Class Debrief

What You Will Learn?

  • Hellooo! I’m Russ Etheridge, today we’re going to take a closer look at the rigging tools in Cinema 4D. By the end of the class you’ll be able to set up your own character rig for posing and animation!.
  • This class will be perfect for people wanting to get a handle on the rigging tools in C4D, or those wanting to start 3D character animation. It’s also a great next step for those who have recently completed my previous class ‘Modelling in Cinema 4D’. Last time we posed a character in the scene using modelling techniques which isn’t ideal. This class will teach you how to do it the right way..
  • We will be covering:.
  • This will be the first of a two part class, in the second one we’ll be looking at rigging a bike and attaching the character to the bike ready for animation. So follow me on here or on social media for updates. You can follow the links on my profile page..
  • There’s also a couple of bonus videos attached to this class which I’ll be posting over on my brand new YouTube channel! One will be an overview of the incredibly useful character object in C4D which is a user friendly way to build preset rigs, another one going through an alternative to binding, and also my animation process for creating the final bike animation. Tons of fun stuff so be sure to subscribe over there following this link https://www.youtube.com/watch?v=HHLnD-4d7h8.
  • I hope that once you have completed this course you’ll have the skills to get a character model ready for animation as well as the basic knowledge to start rigging anything that needs to get moving! So lets get to it!.