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Archviz in Blender 2. 80 / Class 3: Lighting & Materials

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

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  • icon26 minutes
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  • iconOnline - Self Paced
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About Archviz in Blender 2. 80 / Class 3: Lighting & Materials

Class3 intro

Class3 lighting

Class3 woodfloor

Class3 wallmaterial

Class3 background

What You Will Learn?

  • Hello everyone!.
  • In this 3rd class you'll learn how to set base lighting to your project using HDRI environment to achieve photorrealistic results and other different methods of lighting your interiors. .
  • We will also take a look on how to set up your materials (floor and walls in this case) with proffesional textures, using Color, Roughness/Glossines, Bump, and Normal maps to achieve more realism in a fast and accurate way. As well as some trick for the window glass! .
  • On the other hand, you'll learn how to add a background image to the scene to nail the overal realism and sell better the image..
  • Where I get textures and HDRI's for my projects? Take a look at this resources: .
  • -------------------------------------------------------------------.
  • *Beginner-Intermediate level.
  • By the way, this is the third part of a series I'm preparing where you'll learn the steps to achieve realistic interior renders. Having a look on placing doors, windows, details, setting materials, lighting (EEVEE?), rendering and postproduction. .
  • All in the brand new Blender 2.8!.