When you enroll through our links, we may earn a small commission—at no extra cost to you. This helps keep our platform free and inspires us to add more value.

SkillShare logo

Baking Textures from Materials in Blender

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

     0 |
  • Reviews ( 0 )
Free

This Course Includes

  • iconskillshare
  • icon0 (0 reviews )
  • icon20 minutes
  • iconenglish
  • iconOnline - Self Paced
  • iconcourse
  • iconSkillShare

About Baking Textures from Materials in Blender

Introduction

Mark Seams

UV-Unwrap Your Model

Add the Image Texture and UV Map Nodes

Bake the Texture

Test the Texture

Conclusion

What You Will Learn?

  • About This Class.
  • In this class we’ll learn how to bake textures from materials in Blender. When you add materials in Blender, you can see them in your rendered image or animation, but you may be disappointed when you export your model to some other software like a game engine for example. This is because when you export a model, you need textures. So, the materials you create inside Blender must be converted to textures before you export the model. Fortunately, it's relatively easy to do and I'm going to show you how in this class..
  • What Are You Going To Learn? .
  • This is a class for intermediate students. You’re going to learn how to bake textures and how to prepare your file for that. In particular, you’re going to learn the following:.
  • The lessons are short and clear, very easy to follow. You will learn how to use Blender to create textures from your materials that you can then export as images. I hope you will like the way the content is presented..
  • Who Is the Class for?.
  • As I just mentioned, the class is for intermediate students, so you should have some basic knowledge of Blender, but this will do. The content is presented in such a way that you should have no difficulty following it even if you’re familiar with just the basics. In particular, you should know how to add and remove materials in Blender because this is what you’re going to need for your class project..
  • What You Will Need to Take This Class.
  • To take this class you need a model with materials. You can use your own model or the model of a UFO that I provide for you in the Project folder attached to the class project, which you’re going to use in your class project anyway..
  • If you want to learn how to model the UFO yourself, I have a class on that too. It’s called A UFO Model in Blender and it will teach you the basics of modeling in Blender..