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Blender 2. 8 & Unity 3D - Sci-Fi Hallway Game Asset Creation
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

This Course Includes
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5 hours 21 minutes
english
Online - Self Paced
course
SkillShare
About Blender 2. 8 & Unity 3D - Sci-Fi Hallway Game Asset Creation
Class Trailer
Class Intro
Modeling The Wall - Part 1
Modeling The Wall - Part 2
Modeling The Wall - Part 3
Modeling The Floor & Ceiling
Modeling The Door - Part 1
Modeling The Door - Part 2
Modeling The Door - Part 3
Modeling Final Details - Part 1
Modeling Final Details - Part 2
Modeling Final Details - Part 3
Final Modeling Tweaks
Creating Low Poly Meshes - Part 1
Creating Low Poly Meshes - Part 2
UV Unwrapping
Creating Materials - Part 1
Creating Materials - Part 2
Texture Baking
Rigging & Animating The Door
Exporting From Blender
Importing To Unity
What You Will Learn?
- What you will learn.
- high poly modeling to create all parts of the animated hallway (Wall, Floor, Ceiling, Door, Light Panels, Buttons).
- converting the high poly model into a game engine optimized low poly version.
- creating a clean UV unwrap for texturing.
- creating realistic metal materials using PBR textures.
- creating emission shader for the light panels.
- texture baking from high poly to low poly (Albedo, Metallness, Roughness, Normal).
- rigging and animating door mechanism.
- exporting the hallway as .FBX file.
- importing the .FBX file to Unity.
- scene building in Unity.
- Instructor.
- Merlin Peppler - Founder of CGI-Guy, Sci-Fi Nerd and 3D Artist @ CREATE 3D.
- Software needed.
- Blender 2.81 or beyond & Unity (both available for free).
- Recommended skills.
- navigating in 3D Viewport.
- difference between Verticies, Edges and Faces.
- usage of Modifiers (Mirror).
- usage of Perspective and Orthographic Views.
- If you never used Blender before.
- Catch up all the basics for free trough my website - check my profile to find the link..
- Bonus.
- You will receive my original .blend file with the finished project..
- We will use screenshots from a AAA Game as modeling reference..
- Everything I used to create this course.
- Assets (Free Licence).
- Fonts: Bebas Neue by Ryoichi Tsunekawa (dafont), Star Jedi by Boba Fonts (dafont).
- Assets (Licensed).
- Music: Cyberpunk Sci Fi Ambient Intro by TITAN SLAYER (audiojungle).
- Music: ES Rise Of The Velcro by Gabriel Lewis (Epidemic Sound).
- Software (Open Source).
- Blender 2.81 by The Blender Foundation (3D Modeling).
- Unity 2019.2.19 by Unity Technologies (Game Engine).
- Open Broadcaster Software by Jim (Video Capturing).
- Software (Licensed).
- Vegas Pro 14 by MAGIX Software GmbH (Video Editing).
- ERA-D by Accusonus (Audio Editing).