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Blender 3D - Model and texture a stylised shield
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This Course Includes
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2 hours 30 minutes
english
Online - Self Paced
course
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About Blender 3D - Model and texture a stylised shield
Introduction
Importing The Reference Image
Getting Started With Modelling
Adding Metal Details To The Shield
Defining The Center Panel
Making The Edges Sharp
Adding Details To The Back Part
Creating Bend Using Simple Deform Modifier
Modelling The Clamps
Modelling The Handles
UV Unwrapping The Model
Assigning The Vertex Groups
Adding The Wooden Plank Details
Adding The Metallic Surface Details
Adding The Wooden Surface Details
Adding Patterns On The Center Panel
Adding Cracks And Damage Details
Sculpting Imperfections
Baking The Normal Map
Baking The Ambient Occlusion Map
Baking The Curvature Map
Assigning Materials
Texturing Metal With Procedural Techniques
Refining The Metal Texture
Texturing Wood Using PBR Maps
Refining The Wood Texture
Texturing The Center Panel
Texturing The Handles
Creating A Render
Creating A Turntable Animation
Creating A Low Poly Model
Conclusion
What You Will Learn?
- Low poly assets are in great demand in the gaming and realtime visualization industry. In this class, let's learn to create a low poly model of a stylised shield in blender. We will be modelling, sculpting, texturing, baking in blender..
- The class begins with modelling from a plane. Then we look into the other steps like sculpting and texturing. You will get to learn some of the core concepts of creating 3D assets like the best tips for modelling, sculpting and baking high poly details into a low poly model..
- What you will Learn -.
- Why you should take this class.
- Who should take this class.