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Blender essentials for beginners the complete course

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

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Free

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  • icon16 hours 15 minutes
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  • iconOnline - Self Paced
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About Blender essentials for beginners the complete course

Introduction

Start with dashboard

Edit preferences

Edit views

Master navigation

Edit displays

Edit orientations

Snap objects

Add shapes part 1

Add shapes part 2

Add curves part 1

Add curves part 2

Add surfaces part 1

Add surfaces part 2

Add metaballs part 1

Add metaballs part 2

Add text

Add armatures part 1

Add armatures part 2

Add lattices part 1

Add lattices part 2

Add empty objects part 1

Add empty objects part 2

Add forces part 1

Add forces part 2

Add reference image

Add background image

Start with object mode

Master selections with object mode

Edit object properties

Edit object dimensions

Move objects

Rotate objects

Scale objects

Add annotations

Add dimensions

Add shapes

Edit properties

Create mirrors

Duplicate objects

Join objects

Add parents

Convert mesh

Start with edit mode

Master selections with edit mode

Create extrusions

Inset faces

Create bevels

Create loops

Create cuts

Move selections

Slide selections

Spline selections

Smooth selections

Subdivide faces

Delete selections

Duplicate selections

Separate selections

Master collections part 1

Master collections part 2

Array modifier

Bevel modifier

Boolean modifier

Build modifier

Decimate modifier

Edge split modifier

Mirror modifier

Multiresolution modifier

Screw modifier

Remesh modifier

Skin modifier

Solidify modifier

Subdivision surface modifier

Triangulate modifier

Wireframe modifier

Armature modifier

Cast modifier

Curve modifier

Displace modifier

Hook modifier

Laplacian deform modifier

Lattice modifier

Shrink wrap modifier

Smooth corrective modifier

Smooth laplacian modifier

Warp modifier

Wave modifier

Cloth modifier

Collision modifier

Find textures

Start with materials

Add materials with faces

Use principled BSDF

Add image texture

Add image texture with extension

Add brick texture

Add checker texture

Add musgrave texture

Add magic texture

Add shaders

Mix shaders

Edit colors

Use color ramp

Use displacement vector

Organize materials with frames

Organize materials with groups

Organize materials

Link materials

Add lights part 1

Add lights part 2

Add lights part 3

Add cameras part 1

Add cameras part 2

Add cameras part 3

Find environments

Use render engines

Edit scene

Create renders part 1

Create renders part 2

Add background

Add environments

Master layers part 1

Master layers part 2

Compositing create scene

Compositing understand principle

Compositing edit views

Compositing edit images

Compositing add filters

Composititing edit colors

Compositing add transformations

Compositing master layers

Master vertex groups part 1

Master vertex groups part 2

Master shape keys part 1

Master shape keys part 2

Add particles part 1

Add particles part 2

Add particles part 3

Add particles part 4

Physic force field

Physic collision

Physic cloth

Physic dynamic paint

Physic soft body

Physic fluid

Physic rigid body

Texture paint part 1

Texture paint part 2

Sculpting part 1

Sculpting part 2

Start with animation

Add keyframes

Edit keyframes

Edit interpolations

Find models

Add models

Import models

Loop part 1

Loop part 2

Align part 1

Align part 2

Mesh part 1

Mesh part 2

Curve part 1

Curve part 2

Edit mesh part 1

Edit mesh part 2

Edit curve part 1

Edit curve part 2

Sapling tree part 1

Sapling tree part 2

Landscape part 1

Landscape part 2

Archimesh part 1

Archimesh part 2

Rigify part 1

Rigify part 2

Create grid part 1

Create grid part 2

Create object part 1

Create object part 2

Create vase part 1

Create vase part 2

Create sofa part 1

Create sofa part 2

Create sofa part 3

Create sofa part 4

Create bed part 1

Create bed part 2

Create bed part 3

Create bed part 4

Project create structure

Project add objects

Project add textures

Project create renders

Project edit environment

Project edit compositing

Geometry principle

Geometry add shapes

Geometry add curves

Geometry transform geometry

Geometry set position

Geometry join geometry

Geometry add instances on points

Geometry distribute points on faces

Geometry duplicate objects

Geometry extrude faces

Geometry divide surfaces

Geometry add object informations

Geometry scene time

Geometry add constant value

Geometry combine axes

Geometry proximity

Geometry raycast

Geometry add materials

Geometry add text

Geometry edit text

Create ground part 1

Create ground part 2

Geometry convert points

Geometry transform instances

What You Will Learn?

  • Blender software.
  • Blender is a free open source software for 3D modeling. Its fields to work for 3D modeling are impressive. Creation of 3D models, realistic environments, visual effects and much more. Blender is an open source software that is free to use. Blender is an extremely versatile and complete modeling software. Version 4.0 is an impressive release that offers exceptional possibilities. Blender has a fully customizable interface, to adapt the dashboard according to uses. Blender has many modes such as object, painting, sculpting, animations, renderings and more. Blender allows you to create realistic renderings with powerful features. Add materials, environments and effects to the scene. Blender has powerful render engines..
  • Training course.
  • In this training course you will be able to learn Blender software. Version 4.0 is the version used in the training. This course is a complete guide that allows you to master all Blender software. All features are explained, step by step, with a course structure to optimize learning of the software. With numerous sessions, you will be able to progress gradually in learning Blender. At the end of the training, you will be able to work on your modeling projects and use all the features. You will be able to create your models, work on environments and create realistic renderings with the software..