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Blender From Zero
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

This Course Includes
skillshare
0 (0 reviews )
3 hours 25 minutes
english
Online - Self Paced
course
SkillShare
About Blender From Zero
Blender From Zero Introduction
Interface Part 1
Interface Part 2
Interface Part 3
Viewport Options
Outliner Part 1
Outliner Part 2
Navigation Part 1
Navigation Part 2
Navigation Part 3
Navigation Part 4 Alt Q Pie Menu
Transforming Objects Part 1
Transforming Objects Part 2 Precision
Transforming Objects Part 3 More Precision
Transforming Objects Part 4 Gizmos
Global Vs Local Coordinates
Global Vs Local Coordinates Gizmos
Snap Menu and Pivot Point
Adding Objects Part 1
Adding Objects Part 2
Adding Objects Part 3 Last Operation Menu
Align Objects to a Surface Part 1
Align Objects to a Surface Part 2 Snapping
Draw Objects
Extra Objects
Object Vs Edit Mode Part 1
Modelling Tools Extrude
Modelling Tools Extrude Toolbar
Modelling Tools Inset
Modelling Tools Loop Cuts
Modelling Tools Bevel
Apply Object Scale Part 1
Apply Object Scale Part 2
Apply Object Scale Part 3
Object Vs Edit Mode Part 2
Object Vs Edit Mode Part 3
Separate, Delete, Grid Fill
Proportional Editing
Parenting Objects
Modifiers Part 1
Modifiers Part 2
Modifiers Part 3
Bool Tool
Vertex Groups
Assigning Materials
Materials Orphan Data And Fake Users
Metallic Materials
Transparent Materials
Image Based Materials Part 1
Mapping Textures
Image Based Materials Part 2
Image Based Materials Part 3
Procedural Materials Wood Part 1
Procedural Materials Wood Part 2
World Lighting Part 1
World Lighting with HDRIs
Adding Lights
Adding Lights Part 2
Render Settings Part 1
Render Settings Part 2
Render Settings Part 3
What You Will Learn?
- If you’re brand new to 3d, or Blender, or both, this is the one for you!.
- This chunky foundational class is three things at once: .
- What you'll learn:.
- Interface.
- Gain a thorough understanding of Blender’s UI.
- 3d Navigation.
- How to move through 3d scenes, manipulate cameras, perspective and orthographic modes and all the shortcuts you need to work snappily..
- Object Mode.
- How to add and transform objects in a scene..
- ModellingWe’ll cover the essentials of Blender’s terrific direct polygon modelling toolset..
- Modifiers.
- Automatic tools which can be used to quickly and radically alter your models in a non-permanent, or non-destructive way..
- Vertex Groups.
- Isolate parts of your models so you can apply multiple materials..
- Materials.
- In this ten-part section we’ll break down this complex topic into its basic parts. We’ll see how to assign materials, and make metallic, transparent, and procedural or mathematically based textures, as well as take a thorough look at how to start using images as textures, and how they are applied, or mapped onto surfaces..
- Lighting.
- The interplay of light and surfaces is at the heart of making 3d images: we’ll explore HDRIs - specialised photographic images of the real world that are used to bring incredible realism to your images. We’ll also bring extra lights into the scene to precisely add accents and highlights..
- Rendering.
- This is the final process of creating a 2D image from the 3D scene you've built..
- We’ll explore some of the differences between Blender’s two render engines: the blazing-fast realtime Eevee, and the movie production-level photo-real-capable Cycles..
- If you’ve ever wanted to get into 3d, but have felt overwhelmed, then this step-by-step course is the perfect place to start..