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Build a Coaster Cart Game Asset in Maya with Substance
Create complex shaders and materials for games and film with Substance!

This Course Includes
udemy
4 (6 reviews )
4h 23m
english
Online - Self Paced
professional certificate
Udemy
About Build a Coaster Cart Game Asset in Maya with Substance
In this course students will learn how to use Substance Painter 2 and multiple approaches for creating details for texturing. Students will learn how to heavily leverage multiple masking techniques to create believable dirt, grunge, and wear in your textures. Students will learn how to prep images in Photoshop for use in Substance Painter 2's projection tool for graffiti or labels. We will also look at how to reimport updated meshes and how Substance Painter 2 handles modifying a mesh mid texturing process. In this course we will take a look at how to utilize Substance Painters default alphas and procedural textures to paint complex and unique masks for grunge and damage. Once our texture is completed we do a brief overview of Marmoset Toolbag 3 and how to get the most out of the real-time rendering software. Students will learn how to use Marmoset Toolbag 3's lighting to get the most out of their texture work and have a portfolio ready screenshot.
More about the Instructor:
What You Will Learn?
- Create high quality textures for props or characters. .
- Use multiple approaches for creating believable materials using base materials from Substance Painter 2 or by manually making them from fill layers. .
- Use Marmoset Toolbag 3 to create detailed lighting and utilize post effects to make Portfolio ready screenshots of their props..