When you enroll through our links, we may earn a small commission—at no extra cost to you. This helps keep our platform free and inspires us to add more value.

Build a Space Shooter game in Clickteam Fusion 2.5
Design and Build a cool Space Shooter game with Clickteam Fusion 2.5

This Course Includes
udemy
4.2 (55 reviews )
4h 13m
english
Online - Self Paced
professional certificate
Udemy
About Build a Space Shooter game in Clickteam Fusion 2.5
Learn how to create your very own Space Shooter game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.
In this game development course you will learn a lot of
cool space shooter game development concepts
but will also learn how to implement these concepts into your very own
space shooter game
using
custom movements, custom firing modes
and a
whole new game design approach
. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered. This game design course has been designed with all three levels in mind, beginner, intermediate and advanced. However, this course is geared more towards a whole new design approach with Clickteam Fusion 2.5 that beginners may not be familiar with. The reason this course offers a whole new
game design
approach is to ready-prepare you to develop a more intuitive game design along with learning some more in-depth routines which will guarantee to take you from beginner level to intermediate.
If you consider yourself an already-experienced user with Clickteam Fusion 2.5
then this course will take you to
new heights in terms of game design and development
. Orientated around designing a one-frame game engine with Clickteam Fusion 2.5, you will be creating an epic Space Shooter game where the entire game consists of just one frame, with potential for unlimited levels. By the end of this course you will have developed the ability to:
Import a Player Character and Enemies
Create a custom player movement engine
Create enemies on the fly with their own targets and ship controllers
Learn to create a dynamic playarea (ie: starfield / nebula clouds)
Learn Fastloops
Learn ForEach Loops (pairing of objects - ie: individual enemy health)
Professional looking Level Design
Title Screen Design
A Basic Save and Load System And so much more. This course also contains an additional curriculum section, so when you have completed the course, new ideas, suggestions and new videos will be added so you can further your development with your completed game and add new ideas and polish to your
Space Shooter game
. Start learning more about
Game Development
today with this
course from OneClick Training
!
What You Will Learn?
- Build your very own custom Space Shooter game in Clickteam Fusion 2.5 .
- How to write a custom movement engine .
- How to design a one-frame game engine .
- How Fast Loops and ForEach Loops work .
- How to Save and Load games .
- Build a cross-platform compatible space shooter game.