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Building a Crafting Game, with GameMaker

Learn the ins and outs of GameMaker while developing your own resource gathering game!

     
  • 4.4
  •  |
  • Reviews ( 811 )
₹589

This Course Includes

  • iconudemy
  • icon4.4 (811 reviews )
  • icon6h 1m
  • iconenglish
  • iconOnline - Self Paced
  • iconprofessional certificate
  • iconUdemy

About Building a Crafting Game, with GameMaker

Hi there! This course is all about developing a crafting game, in

GameMaker

. We'll learn to code with

GameMaker Language

and develop our game from the ground up!

About the Instructor

Hi, I'm

Gurpreet S. Matharoo

! I've been teaching game development for years, and making games for longer. I've taught over 5 courses on Udemy, published numerous tutorial posts on my blog, and regularly create free tutorials on my YouTube channel,

GameMakerStation

. I also work at YoYo Games as the Technical Writer for GameMaker.

About the Course

Whether you're a beginner with no coding background, or a game developer looking to gain more experience; this course will help you get where you need to be. We're gonna go through many practical lessons, learning something new at each step! Here are some things we'll be learning in this course:

GameMaker Language basics

Player movement with pickaxe

Resolution handling

Breaking objects with pickaxe

Setting up data with arrays and enums

Stacking inventory using data structures

User interfaces

Crafting systems

and more! This course is based on v2.2 of GameMaker Studio, but includes updated lectures communicating the structural changes introduced in v2.3.

Support

You'll be given a download to the finished project, along with all the resource files used. You can simply use the given images to build the game, so that you don't have to create your own sprites. I'm looking forward to you joining the course. Let's start our journey!

What You Will Learn?

  • Create your own 2D games .
  • Learn how to code .
  • Add juicy animations to your game .
  • Use data structures for your inventory systems .
  • Build a Crafting system with GML .
  • Make user interfaces with object hierarchies.