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Character Animation: Animating Weight in Autodesk Maya

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  • icon54 minutes
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About Character Animation: Animating Weight in Autodesk Maya

Introduction

Class Project

Scene Set Up

Clear Sihouette

Initial Timing

Responsive Anticipation

Favouring Strong Keys

Add Impact

Breaking joints

Apex 1 - Sword Constraints

What You Will Learn?

  • The issue with 3D animation is that it just looks too smooth. Everyone is  capable of visually judging weight but students struggle to add weight to their animations. Stop battling against your rig and getting caught up in the graph editor! We are going to cover an actionable and repeatable workflow. That will enhance the sense of weight in your animations. .
  • During this class students will get a strong understanding of how to design and animate a combat scene. Focusing on creating a heavy attack that demonstrates appealing weight. We will cover the theories behind weight, gravity and momentum. Follow Yone as he takes you step by step through his thought process. The workflow includes creating key poses, timing, overlapping action, moving holds and overshoots. .