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Character Modeling & Texturing For Game - Sculpting
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

This Course Includes
skillshare
0 (0 reviews )
8 hours 56 minutes
english
Online - Self Paced
course
SkillShare
About Character Modeling & Texturing For Game - Sculpting
Stylized character promo Updated
Customizing Zbrush For Speed
Setting Reference Image in Zbrush
Different Ways to Block the Body
Block the Body Using Zsphere
Blocking the Basic Shapes with Dynamesh
Blocking the Hand Using Dynamesh
Blocking the Head and Wrap up
Pant Blocking
Shoe Blocking
Jacket Blocking
Tshirt Blocking
Scraf Blocking
Gloves Blocking and Wrap Up
Introduction to Sculptris Pro
Correcting Face Proportion
Making the Eyes
Detailing the Nose
Detailing the Lip
Creating the Eyebrow
Detailing the Hand and Wrap Up
Downloading and Installing Useful Brushes for Hair
Creating and Saving your Own Hair Blocking Brush
Using Gizmo to Bend and Manipulate Hair Clump
Blocking the Hair Style
Creating Sharp Edges for Stylized Look
Creating Hair Strand lines
Polishing Hair and Wrap up
Creating the Pant Belt
Adjusting Proportion at this Stage
Creating Belt Straps
Sculpting Pant Torn Part
Sculpting Pockets and Seams
Sculpting Stylized Folds
Refining Shoe Shapes
Adding Leather Folds
Modeling Strap and Buckle
Detailing the Tshirt
Jacket Basic Shapes Adjustment
Fur Collar Sculpting
Adding Folds to the Jacket
Blocking the Scarf Folds
Polishing the Scarf Folds
Gloves Detailing Wrap Up
Blocking the Bomb Holster
Detailing the Bomb Holster
Modeling the Scifi Bomb Clamp
Detailing the Scifi Bomb Using Panel Loop
Blocking the Head Phone
Detailing the Head Phone Ear Part
Defining the Back Part
Blocking the Back Fly Machine Strap and Body
Detailing the Fly Machine Body
Connecting the Strap to the Fly Machine
Blocking the Hand Machine Part01
Blocking the Hand Machine Part02
Detailing the Hand Machine Part01
Creating the Circle
Detailing the Hand Machine Part02
Detailing the Hand Machine Part03
Creating the Pipe and Strap
Final Touch and Wrap up of High poly Sculpting in Zbrush Chapter
Decimating Highpoly Model for Retopo
Exporting Decimated Model for Maya and Wrap up
What You Will Learn?
- Hi, Welcome to Character Modeling & Texturing For Game - Complete Pipeline course. In this course you will learn how to model and sculpt a stylized character from scratch using Zbrush..
- Do you manage to model characters but they don’t look like production level quality ? If so, then this is the perfect course for you..
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- Welcome and Instructor Intro .
- My name is Nalin, I am a 3d Modelling and Texturing Artist and Educator..
- I have been teaching since 2008 at various Institution such as ZICA, Reliance Education and Arena Animation. I have also worked as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive..
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- Benefits.
- At the end of the course, you will be able to model and sculpt beautiful looking stylized characters and Hard surface props for game using the powerful Zbrush 2018..
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- List of Major Components.
- Let’s see how the course is designed and what’s there for you. There would be 7 modules..
- In the first module, you will learn Zbrush from scratch,  Sculpting and poly painting basics by working on a small stylized head project..
- And then In the second module I am going to start the main character project and you will learn how to start and block in the character from scratch using dynamesh and zsphere..
- Then in the third module you will learn how to block in the clothing of the character using different method I use in production..
- In the 4th module you will learn how to define the face features and making it look beautiful..
- In the 5th module you will learn how to sculpt stylized hair using zmodeler and some specific brush.
- Then in the 6th module, I will show you how to sculpt stylized clothing wrinkles..
- Then in the final module, you will learn all about modelling and sculpting hard surface object zmodeler, dynamesh and some other technics..
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- Ideal Students .
- I have designed this course for beginners to Intermediate level 3d modelling students and artist who wants to model Stylized characters but struggles with making the character look beautiful and production ready..
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