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Complete Modular Environments in Unreal Engine 5

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

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About Complete Modular Environments in Unreal Engine 5

Introduction

Download Project Files

What is Modularity

The Planning Stage

The Blockout Phase

Some Bolckout Techniques

Blockout The Residential

Residential in Unreal Engine

Finishing The Residential

Blockout The Museum

Export Museum Kit to UE5

Finishing The Buildings

Finishing The Blockout

Fixing Some Problems

Substance 3D Designer

Brick Mat Big Shapes

Brick Mat Surface Carving

Brick Mat Finalize Height

Brick Mat Base Color Big

Brick Mat Base Color Medium

Brick Mat Roughness

Brick Kit Modularity

Brick Kit in UE5

Roof Kit Base in Blender

Bake The Roof in Substance

Roof Mat Height

Roof Mat Base Color

Roof Mat Roughness

Roof Kit In Creation

Alter The Red Brick Mat

Create The Alley Kit

Concrete Mat Big Shapes

Concrete Mat Surface Damage

Concrete Mat Colors Big

Concrete Mat Roughness

Museum Kit Finished

Intro to Zbrush

Sculpt Tiles in Zbrush

Substance 3D Designer Bake

Testing Patterns in SD

Street Mat Height

Finalizing Steet Mat

Finishing Sidewalk Kit

Finalizing First Iteration

Some Quick Words

Pillar Sculpt in Zbrush

Finalizing Brick Pillars

Ornaments For Moulding

Baking Ornaments in SD

Preparation For Workflow

Residential Trim Sheet

Museum Trim Sheet

Baking Trim Sheets

Texture And Export Trims

Quick Fix to Trim Sheets

Shape Breakers

Pillar Caps Blockout

Pillar Caps Sculpt

Unwrapping Caps And Guards

Baking Caps And Guards

Texturing Caps And Guards

Blockout The Museum Pillars

Circular Pillar Caps

Finalizing Caps Blockout

Sculpting Museum Pieces

Sculpting Museum Pillars

LowPoly Pillars

The Prefab System

Unwrapping Museum Pillars

Bake And Texture Museum Kit

Testing The Progress in UE5

Prefab For Windows

Residential Window Blockout

Baking The Windows

Making Residential Windows

Making Museum Windows

Attic Window Blockout

Residential Door Blockout

Finalized Residential Door

Finalizing Residential Kit

Museum Windows Blockout

Finalizing The Geometry

Unwrapping Shop Window

Baking Shop Window

Baking Museum Doors

Texture Residential Special

Texture Museum Specials

Material Functions

Base Color Controls

All of Material Controls

Vertex Blending

Residential Second UV RGB

Finish Residential Building

Museum Second UV RGB

Using Vertex Color

Finishing The Vertex Paint

Some Scene Corrections

Lighting and Post Process

Camera Placement

Thank You

What You Will Learn?

  • Do you want to learn about Modularity in Environment Art? Then I welcome you to Complete Modular Environments in Unreal Engine 5 class..
  • Who I am: .
  • My name is Arash and I have been a 3D character artist for games for some time now. I have a background in teaching Game-Art related content and I feel confident that you are going to learn a lot from this class..
  • By the end of this class: .
  • You will have the knowledge to create Modular Environments. You will be able to create a decent game environment.
  • What You Will Learn :.
  • ● Modular Theory and Systems.
  • ● Creating Tiling materials and variations.
  • ● Working in UE5 to create game environments.
  • ● Creating Second UV masks to add more detail in materials.
  • Who This Class is For: .
  • This class is for students who know something about environment art and want to learn more new techniques. This class is not designed for 3D beginners..
  • What You Should Know or Have for the Class: .
  • I expect you to have some sort of basic software experience, in Unreal Engine 5, Blender, Zbrush, Substance Painter, and Substance Designer..
  • Join Me Now:.
  • So if you want to make Modular Environments for Games, then join me now, and take your skills to the next level..