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Create a 3D Car Racing Game with THREE.js and CANNON.js

Use the CANNON.js physics library and the WebGL library, THREE.js, to easily create a car racing game.

     
  • 4.5
  •  |
  • Reviews ( 172 )
₹549

This Course Includes

  • iconudemy
  • icon4.5 (172 reviews )
  • icon2h 20m
  • iconenglish
  • iconOnline - Self Paced
  • iconprofessional certificate
  • iconUdemy

About Create a 3D Car Racing Game with THREE.js and CANNON.js

Creating a

car racing game

that works in a browser including mobile devices has

never been easier

. Using the two

Open Source

libraries

THREE.js

and

CANNON.js

this course takes you through the steps you will need to know and builds towards a complete car racing game. On the way you will learn 1. How to setup your development environment 2. How to access

free

and

low cost assets

to use in your game. 3. How to edit those assets to work with the THREE.js and CANNON.js libraries. 4. How to use THREE.js to add 3D to an HTML page. 5. The basics of THREE.js lights, cameras and meshes. 6. The basics of the CANNON.js library, including rigid bodies. 7. How to debug your physics either using the CannonDebugRenderer or using the CannonHelper class created by the author. Both are included in the resources for the course. 8. How to use the

CANNON.RayCastVehicle

class to add a

car with suspension and fully working wheels

. 9. How to apply your own assets to the RayCastVehicle and add colliders so it bumps into your content. 10. How to add a

responsive GUI

to the game The course includes the assets for car racing game as shown in the course image and promo video. The author has

won awards

for the 3D games he has produced. Learn from an expert who has been creating games for over 30 years. The game we'll develop allows the player to choose from

optional, body, engine, exhaust

and

wheels

. It involves driving a

remote controlled car

around a

garden track

. It's a great way to improve your JavaScript skills along the way. All code uses the

latest ES6 style

, using classes throughout.

What You Will Learn?

  • You will have a knowledge of the THREE js library. .
  • You will have a working knowledge of how a physics engine works. Particularly CANNON js .
  • You will know how to adapt your assets to work with the CANNON RayCastVehicle class. .
  • You'll know how to use the position and rotation information from the physics engine and apply it to your assets. .
  • You will know how to use colliders in your scene to prevent your car driving through your 3d environment..