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Create a 3D Car Racing Game with THREE.js and CANNON.js
Use the CANNON.js physics library and the WebGL library, THREE.js, to easily create a car racing game.

This Course Includes
udemy
4.5 (172 reviews )
2h 20m
english
Online - Self Paced
professional certificate
Udemy
About Create a 3D Car Racing Game with THREE.js and CANNON.js
Creating a
car racing game
that works in a browser including mobile devices has
never been easier
. Using the two
Open Source
libraries
THREE.js
and
CANNON.js
this course takes you through the steps you will need to know and builds towards a complete car racing game. On the way you will learn 1. How to setup your development environment 2. How to access
free
and
low cost assets
to use in your game. 3. How to edit those assets to work with the THREE.js and CANNON.js libraries. 4. How to use THREE.js to add 3D to an HTML page. 5. The basics of THREE.js lights, cameras and meshes. 6. The basics of the CANNON.js library, including rigid bodies. 7. How to debug your physics either using the CannonDebugRenderer or using the CannonHelper class created by the author. Both are included in the resources for the course. 8. How to use the
CANNON.RayCastVehicle
class to add a
car with suspension and fully working wheels
. 9. How to apply your own assets to the RayCastVehicle and add colliders so it bumps into your content. 10. How to add a
responsive GUI
to the game The course includes the assets for car racing game as shown in the course image and promo video. The author has
won awards
for the 3D games he has produced. Learn from an expert who has been creating games for over 30 years. The game we'll develop allows the player to choose from
optional, body, engine, exhaust
and
wheels
. It involves driving a
remote controlled car
around a
garden track
. It's a great way to improve your JavaScript skills along the way. All code uses the
latest ES6 style
, using classes throughout.
What You Will Learn?
- You will have a knowledge of the THREE js library. .
- You will have a working knowledge of how a physics engine works. Particularly CANNON js .
- You will know how to adapt your assets to work with the CANNON RayCastVehicle class. .
- You'll know how to use the position and rotation information from the physics engine and apply it to your assets. .
- You will know how to use colliders in your scene to prevent your car driving through your 3d environment..