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Create a Classic Speedster with Blender
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

This Course Includes
skillshare
0 (0 reviews )
13 hours 35 minutes
english
Online - Self Paced
course
SkillShare
About Create a Classic Speedster with Blender
Introduction
Creating Background Images in Krita
Setting Up Background Images in Blender
Beginning to Block in Shapes
Two Ways to Mirror Objects
Beginning the Front Grill
Finishing the Grill
Blocking in the Shapes of the Hood
Continuing the Line of the Body
Modeling the Trunk Area
Closing Off the Trunk Shape
Beginning the Bumpers
Adding Pieces to the Back of the Car
Organizing the Scene
Connection Pieces for the Bumpers
Continuing the Back of the Car
Global and Local and Object and Edit Modes
Face Orientation and the Path Tool
Creating the Rear Fenders
Modeling the Headlights
Working on the Front Details
Modeling More Front Details
Connecting the Fender to the Chassis
Creating the Connecting Pieces for the Lights
Finishing the Headlight Hardware
Connecting the Front Bumper to the Chassis
Adding Detail to the Front Bumper
Modeling the Turn Signals and Vent
Modeling the Engine Vents
Connecting the Body Panels
Beginning the Windshield Frame
Finishing the Windshield
Organizing the Scene and Beginning the Interior
Blocking in the Seats
Beginning the Dashboard
Beginning the Steering Wheel
Finishing the Steering Wheel
Modeling the Steering Column Brace
Modeling the Interior Door Panels
Creating the Interior Door Pockets and Handles
Continuing the Interior Panels
Creating Trim with the Curve Tool
Modeling the Gear Shift
Adding Details to the Dashboard
Modeling the Rearview Mirror
Creating the Interior Door Straps
Modeling the Interior Panel of the Rear Seat
Beginning the Convertible Top
Continuing the Convertible Top
Creating the Exterior Door Handle
Using Booleans to Create the Trunk
Beginning a Tire and Rim
Beginning the Wheels
Creating the First Row of Spokes
Continuing with the Spokes
Finishing the Spokes
Cleaning up the Body Panels
Beginning the Tire Treads
Finishing the Tire Treads
Adding Detail to the Seats
Adjusting the Seats and Creating the Door Hinges
Modeling the Hood Ornament
Finishing the Hood Ornament and Cleaning Up the Hood
Creating a Side Step
Finishing the Side Steps
Tweaking a Steps and Closing the Rear Fender
Filling in Behind the Wheels
Placing the Objects Behind the Wheels
Modeling the Rear Light
Using Blender's Text Tool
Connecting the Rear Light to the Car
Finishing the Rear Light
Redoing the Trunk with a Smoothing Mesh
Finishing the Trunk and Rear of Car
Beginning to Assign Materials
Adding Multiple Materials to an Object
Continuing the Materials for the Exterior
Finishing the Exterior and Beginning the Interior
Assigning Textures with the Node Wrangler
Adding Wood Texture to the Steering Wheel
Texturing the Headlights
Creating the Wheel Logo Plate
Texturing the Grill and Front Logo
Texturing the Interior Carpet
Adding Text to the Dash (process 1)
Adding Text to the Light Switch (process 2)
Modeling the Gauges Panel
Adding Textures to the Gauges Panel
Applying Textures to the Turn Signals
Appending and Setting Up the Golf Bag
Creating a Test Render
Depth of Field and Final Render
Conclusion
What You Will Learn?
- In this course we will use only free, open-source software to create a 1925 Kissel “Gold Bug†Speedster. It was the luxury car of the stars in its day, owned by Amelia Earhart, Greta Garbo, and Al Jolson. Of the 35,000 cars that were produced, only 150 of them are still around. But we are going to make one more using Blender and Krita..
- We will begin with the fundamental modeling tools of Blender, building up the basic shapes of the car. And as we progress, you’ll be introduced to more advanced tools and hard surface modeling techniques. Once the modeling is complete, we will begin assigning materials and adding textures to the leather seats and the woodgrain steering wheel. You’ll learn how to use Krita to add text to an object, and even try out Blender’s 3D Text tool. Finally, we will set up the lights for our scene and render out our final images..
- If you’re interested in creating vehicles and would like a comprehensive project through which to learn Blender, then this course is for you. This kind of scene is great for building your skills and gaining valuable insights into organizing and managing a complex project..
- So let’s get started! Join me as we “Create a Classic Speedster with Blender.â€.