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Create a High Quality Asset in Blender and Substance Painter
Create a Pocketwatch in Blender and Substance Painter, Learn 3D modelling, 3D texturing in Blender and Substance Painter

This Course Includes
udemy
4.7 (18 reviews )
3h 3m
english
Online - Self Paced
professional certificate
Udemy
About Create a High Quality Asset in Blender and Substance Painter
Hi everyone, My name is
Aniket Rawat
and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a
Pocket Watch
from Start to Finish. This course will take you through the entire process of creating a High Quality and Realistic asset from start to finish. We will start with modelling the Pocket Watch in
Blender
and we will make use of Poly-modelling techniques and learn a lot about different modifiers. After finishing with the modelling we will apply all the modifiers and UV unwrap our model for exporting. Then after that we will export our model to
Substance Painter
and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc. After we finish with texturing in Substance Painter we will take our model back to
Blender
and
render
it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using
Cycles.
This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skillset
What You Will Learn?
- Learn to create Highly Realistic Models using Blender and Substance .
- Learn Poly Modelling in Blender .
- Learn to texture assets in Substance Painter .
- Learn to create a prop from Start to Finish .
- Learn to use Smart Materials and Masks in Substance Painter .
- Learn to work with Reference Images and use them to create 3D models from 2D images.