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Create and Animate a Vehicle with Blender and Substance Painter
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This Course Includes
skillshare
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13 hours 59 minutes
english
Online - Self Paced
course
SkillShare
About Create and Animate a Vehicle with Blender and Substance Painter
Course Overview
Preparing Reference Images in Krita
Reference Images in Blender
Beginning the Basic Shapes
Blocking in the Complex Angles
Extruding the Back of the Truck
Adding the Fenders
Creating the Front Wheel Wells
Closing Up the Front
Adding the Top of the Vehicle
Creating the Side Doors
Beginning the Side Window
Refining the Door Hinges
Modeling the Door Handles
Modeling the Grill Frame
Finishing the Grill
Beginning the Rear Doors
Beginning the Headlights
Continuing the Headlight
Finishing the Headlights
The Bisect and Shear Tools
Beginning the Front Shield Panels
Finishing the Front Shields
Adding the Small Window Shields
Fixes, Clean up, and Organization
Beginning the Tires and Wheels
Adding the Bolts to the Wheel
Finishing the Wheels
Beginning the Tire Treads
Finishing the Tire Treads
Modeling the Rear Ladder
Creating the Rear Bumper
Beginning the Rear View Mirrors
Finishing the Rearview Mirrors new
Modeling the Front Hooks
Creating the Circular Hooks
Beginning the Undercarriage
Modeling the Front Axle
Adding Details to the Axle
Continuing Work on the Axles
Adding Details to the Undercarriage
Finishing the Undercarriage
Face Orientation and Fitting Pieces Together
Modeling the Inner Walls
Modeling the Seats
Creating the Gear Shift and Parking Brake
Modeling the Steering Wheel
Modeling the Dash Board
Finishing the Interior
Creating the Tarp Hooks
Adding Ropes to the Tarp
Adding More Details
Creating the Mudflaps and Hood Cover
Modeling the Hood Hinges
Finishing the Hood Clamps
Using Smart UV Project
Using the Unwrap Tool
Using a UV Test Pattern
UV Mapping the Grill and Doors
Continuing the UV Mapping
Mapping the Exterior Body
Mapping and Face Orientation
Finishing the UV Mapping
Preparing the Model for Export
Continuing the Material Set up
Exporting to Substance Painter
Fixing UV Issues in Blender
Using the Project Configuration Tool
Beginning the Base Materials
Polygon Fill and Triplanar Projection
Tires, Roof, and Mirrors
Texturing the Interior
Texturing the Undercarriage and Ladder
Finishing the Base Materials
Fixing UV Issues in Blender
Updating Changes in Substance Painter
Beginning to Paint the Dirt
Continuing Painting the Dirt Layers
Painting Height and Bump Information
Adding Decals to the Vehicle
Texturing the Headlights
Exporting Textures Maps from Substance Painter
Applying the Textures in Blender
Setting up the Vehicle for Rigging
Car Rigging and Render Settings
Animating the Vehicle
Rendering the Animation
Adjusting the Suspension and Animating the Camera
Rendering and Exporting a Video File
Conclusion
What You Will Learn?
- Hi, welcome to this course where we will Create and Animate a Vehicle in Blender and Substance Painter. We’re going to create a World War II-era Canadian Ambulance. And we’ll begin with preparing our reference images in Krita, and then taking them into Blender and setting them up in the 3D Viewport..
- We’ll then start blocking in the basic shapes to get a sense of the size and proportion of the various pieces, and how they should fit together. As we refine the model, you’ll learn about Blender’s modeling tools and modifiers, how to stay organized during a large project, and how to plan ahead for rigging and animating the vehicle..
- You’ll also learn how to prepare a model in Blender for texturing in Adobe Substance Painter. We’ll go over how to use materials to organize your texture sets, how to bake maps in Substance Painter, and how to use masks and generators to add dirt and wear to your models. We’ll then go over how to configure and export texture maps from Substance Painter and how to apply them to your model in Blender..
- Now we’re ready to start animating our vehicle. But first we need to rig the truck. We will use the free Blender add-on, Rigacar, to create a vehicle rig, configure the suspension, and animate it across a rugged terrain. Once the animation is complete, you’ll learn how to render out an image sequence of the scene, as well as a final .mp4 video file..
- This course will take you from start to finish, creating an animated scene of a vehicle in an environment. The tools and skills you’ll learn in this course will allow you to take that next step of creating your own amazing animated scenes..
- So join me! Learn Blender while creating this realistic vehicle and animating it through a rugged terrain. This kind of project is always a lot of fun. It’s got lots of room for customization along the way. But by the end, you'll understand everything you need to know to make your own incredible animations!.