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Create and Animate a Vehicle with Blender and Substance Painter

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

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Free

This Course Includes

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  • icon13 hours 59 minutes
  • iconenglish
  • iconOnline - Self Paced
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About Create and Animate a Vehicle with Blender and Substance Painter

Course Overview

Preparing Reference Images in Krita

Reference Images in Blender

Beginning the Basic Shapes

Blocking in the Complex Angles

Extruding the Back of the Truck

Adding the Fenders

Creating the Front Wheel Wells

Closing Up the Front

Adding the Top of the Vehicle

Creating the Side Doors

Beginning the Side Window

Refining the Door Hinges

Modeling the Door Handles

Modeling the Grill Frame

Finishing the Grill

Beginning the Rear Doors

Beginning the Headlights

Continuing the Headlight

Finishing the Headlights

The Bisect and Shear Tools

Beginning the Front Shield Panels

Finishing the Front Shields

Adding the Small Window Shields

Fixes, Clean up, and Organization

Beginning the Tires and Wheels

Adding the Bolts to the Wheel

Finishing the Wheels

Beginning the Tire Treads

Finishing the Tire Treads

Modeling the Rear Ladder

Creating the Rear Bumper

Beginning the Rear View Mirrors

Finishing the Rearview Mirrors new

Modeling the Front Hooks

Creating the Circular Hooks

Beginning the Undercarriage

Modeling the Front Axle

Adding Details to the Axle

Continuing Work on the Axles

Adding Details to the Undercarriage

Finishing the Undercarriage

Face Orientation and Fitting Pieces Together

Modeling the Inner Walls

Modeling the Seats

Creating the Gear Shift and Parking Brake

Modeling the Steering Wheel

Modeling the Dash Board

Finishing the Interior

Creating the Tarp Hooks

Adding Ropes to the Tarp

Adding More Details

Creating the Mudflaps and Hood Cover

Modeling the Hood Hinges

Finishing the Hood Clamps

Using Smart UV Project

Using the Unwrap Tool

Using a UV Test Pattern

UV Mapping the Grill and Doors

Continuing the UV Mapping

Mapping the Exterior Body

Mapping and Face Orientation

Finishing the UV Mapping

Preparing the Model for Export

Continuing the Material Set up

Exporting to Substance Painter

Fixing UV Issues in Blender

Using the Project Configuration Tool

Beginning the Base Materials

Polygon Fill and Triplanar Projection

Tires, Roof, and Mirrors

Texturing the Interior

Texturing the Undercarriage and Ladder

Finishing the Base Materials

Fixing UV Issues in Blender

Updating Changes in Substance Painter

Beginning to Paint the Dirt

Continuing Painting the Dirt Layers

Painting Height and Bump Information

Adding Decals to the Vehicle

Texturing the Headlights

Exporting Textures Maps from Substance Painter

Applying the Textures in Blender

Setting up the Vehicle for Rigging

Car Rigging and Render Settings

Animating the Vehicle

Rendering the Animation

Adjusting the Suspension and Animating the Camera

Rendering and Exporting a Video File

Conclusion

What You Will Learn?

  • Hi, welcome to this course where we will Create and Animate a Vehicle in Blender and Substance Painter. We’re going to create a World War II-era Canadian Ambulance. And we’ll begin with preparing our reference images in Krita, and then taking them into Blender and setting them up in the 3D Viewport..
  • We’ll then start blocking in the basic shapes to get a sense of the size and proportion of the various pieces, and how they should fit together. As we refine the model, you’ll learn about Blender’s modeling tools and modifiers, how to stay organized during a large project, and how to plan ahead for rigging and animating the vehicle..
  • You’ll also learn how to prepare a model in Blender for texturing in Adobe Substance Painter. We’ll go over how to use materials to organize your texture sets, how to bake maps in Substance Painter, and how to use masks and generators to add dirt and wear to your models. We’ll then go over how to configure and export texture maps from Substance Painter and how to apply them to your model in Blender..
  • Now we’re ready to start animating our vehicle. But first we need to rig the truck. We will use the free Blender add-on, Rigacar, to create a vehicle rig, configure the suspension, and animate it across a rugged terrain. Once the animation is complete, you’ll learn how to render out an image sequence of the scene, as well as a final .mp4 video file..
  • This course will take you from start to finish, creating an animated scene of a vehicle in an environment. The tools and skills you’ll learn in this course will allow you to take that next step of creating your own amazing animated scenes..
  • So join me! Learn Blender while creating this realistic vehicle and animating it through a rugged terrain. This kind of project is always a lot of fun. It’s got lots of room for customization along the way. But by the end, you'll understand everything you need to know to make your own incredible animations!.