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Environment Creation for Film

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography. Explore thousands of engaging courses and develop new skills at�your�own�pace!

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Free

This Course Includes

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  • icon23 hours 40 minutes
  • iconenglish
  • iconOnline - Self Paced
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About Environment Creation for Film

Introduction

02 About Project Files

03 Maya and Project Setup

04 Camera Matching

05 Organizing The Areas

06 Blockin Of The Scene Part 1

07 Blockin Of The Scene Part 2

08 Blockin Of The Scene Part 3

09 Modelling The Cafe Sign Part 1

10 Modelling The Cafe Sign Part 2

11 Modelling The Cafe Table 1

12 Modelling The Chair Part 1

13 Modelling The Chair Part 2

14 Modelling The Table Props

15 Importing The Clean Models To The Scene

16 Modelling The Cafe Windows

17 Modelling The Right Door

18 Modelling The Flower Baskets

19 Modelling The Pipes

20 Modelling The Balcony

21 Cleaning Our Scene

22 Fixing The Right Wall

23 Modelling The Lamps

24 Setting Up The Lamps And Scene

25 Modelling The Left Cafe Entrance

26 Modelling The Left Door

27 Modelling The Left Window

28 Modelling The Air Ducts

29 Model Render Test

30 Modelling The Airunit Part 1

31 Modelling The Airunit Part 2

32 Modelling The Balcony Wall

33 Modelling The Left Cafe Door Part 1

34 Modelling The Left Cafe Door Part 2

35 Reviewing Our Progress

36 Sculpting And Baking Overview Part 1

37 Sculpting And Baking Overview Part 2

38 Sculpting The Concrete Protections

39 Sculpting The Wood Table

40 Uvs Overview

41 Texel Resolution And Uv Theory

42 Uving The Cafe Sign

43 Uving The Cafe Table

44 Uving The Chairs

45 Uving The Right Wall

46 Uving The Pipes Part1

47 Uving The Pipes Part2

48 Uving The Lamps

49 Uving The Left Cafe Entrance

50 Uving The Window Protections

51 Uving The Window Frames

52 Uving The Balcony

53 Uving The Air Units

54 Uving The Right Door And Props

55 Uving The Balcony Wall

56 Uving The Final Props

57 Initial Light Setup Part 1

58 Initial Light Setup Part 2

59 Texturing The Chairs

60 Shaders And Connections

61 Texturing The Floor

62 Displacement Of The Floor

63 Texturing The Left Wall

64 Displacement Of The Left Wall

65 Texturing The Right Wall

66 Texturing The Balcony Wall

67 Texturing The Cafe Sign

68 Texturing The Cafe Roof

69 Window Frames Udim Texturing

70 Udim Maya Setup

71 Udim Instancing In Substance Painter

72 Texturing The Table

73 Texturing The Air Ducts

74 Texturing And Shading The Lamps

75 Shading Windows And Glass Part 1

76 Shading Windows And Glass Part 2

77 Texturing Left Door

78 Texturing The Pipes

79 Reviewing And Adjusting The Scene

80 Texturing Concrete Elements

81 Texturing The Table Props

82 Texturing The Concrete Slabs

83 Texturing The Flower Pots

84 Texturing The Right Door

85 Texturing The Air Unit

86 Plant Setup

87 Importing The Plants

88 Placing The Ivy Plants

89 Reutilizing The Plants

90 Texturing The Back Cafe Sign

91 Texturing The Welcome Sign

92 Organizing The Back Alley Part 1

93 Organizing The Back Alley Part 2

94 Setting Up The Extra Lights

95 Adjusting Render Settings

96 Material Correction

97 Advance Wall Texturing Part 1

98 Advance Wall Texturing Part 2

99 Preparing For The Final Render

100 Post Production Part 1

101 Post Production Part 2

102 End Of The Project

What You Will Learn?

  • Hi Guys, do you want to create a realistic 3D scene for a commercial or a film but don’t know how to start? If that is the case then I welcome you to Nexttut Education´s Environment Creation for Film. My name is Abraham Leal, I am a 3D Artist and producer, I have 8 years of experience in the industry. Currently I lead my own studio Critical Hit where we design and produce projects for the entertainment Industry..
  • Why you should enroll: At the end of this course, you will able to recreate a 3D environment from a concept. You will understand all the necessary steps to create the different props, sections, lights and textures needed to get the best possible result for your portfolio..
  • In this Course, you will be learning.
  • Camera Matching.
  • Prop Modelling.
  • Sculpting.
  • UV Mapping.
  • Texturing.
  • Rendering with Arnold.
  • Cinematic Lighting.
  • Post Production.
  • I will start the course by blocking in the scene and getting the proportions right. After that we will start modelling all the different props and getting them ready for textures. Once all the props are ready we will Uv map them and we will start building the lights of our scene. Finally we will texture the whole scene and make sure it looks the best before we jump into Photoshop for the final touches of our image..
  • Who should enroll: I have designed this course for intermediate level students and artists who want to improve their skills as environment artists in order create their own scenes from scratch. In this course I will be using Maya, Zbrush, Substance Painter, Photoshop and Arnold Renderer, so be sure to have all of them installed to follow properly..
  • Enroll now and take your 3d environment skills to the next level!.