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Game Environment Modeling Fundamentals

In this course, you'll learn how to create a block out and a high resolution sculpt of a stylized dungeon scene. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.

     
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Free

This Course Includes

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  • icon4 (45 reviews )
  • icon4 hour 53 minutes
  • iconenglish
  • iconOnline - Self Paced
  • iconExpanded Courses
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About Game Environment Modeling Fundamentals

Environment modeling is an essential part of game level creation. In this course, Game Environment Modeling Fundamentals, you'll start with creating a black out of a dungeon scene. Next, you'll split the scene in to individual assets, and will sculpt high resolution props in ZBrush. Finally, you'll take it in to Marmoset Toolbag and create a final render of the scene. By the end this course, you'll know how to layout and model your own game environment. Required Software: 3ds Max, ZBrush, Photoshop, Marmoset Toolbag.

What You Will Learn?

  • Course Overview : 1min.
  • Creating a White Box : 40mins.
  • Creating Base Meshes : 76mins.
  • Sculpting Props in ZBrush : 127mins.
  • Rendering in Marmoset : 48mins.