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GTx: Accessible Gamification
Learn how accessibility plays into gamification fundamentals, creating efficiency in business for everyone.

This Course Includes
edx
0 (0 reviews )
5 weeks at 2-3 hours per week
english
Online - Self Paced
course
GTx
About GTx: Accessible Gamification
See your favorite games like never before!
Ever wondered why farming for a mighty sword in a fantasy game feels entertaining and fun while filling out reporting documents – a seemingly similar repetitive activity – is incredibly boring? If so, you are not alone!
The vast field of Gamification applies techniques and patterns from fundamental mechanics of game design to non-game contexts in order to make business tasks more fun for a user. This can lead to increased efficiency and accuracy and even facilitate better health by reducing exhaustion.
However, there is one particular requirement that often becomes a hurdle for Gamification efforts: meeting accessibility requirements.
In this computer science course, we will investigate this use case closer and derive a new set of patterns that are representation-agnostic. You will learn the fundamentals of Gamification and accessibility, as well as lessons in game development and game design. We will take a look at popular digital games and draw patterns from their game design and game mechanics.
By the end of this course, you will have gained a better grasp on the problem at hand and learn patterns and techniques to deploy gamification in a broader and more abstract scope.
But be warned: you might see your favorite digital games like you never saw them before – as a wired, but well-tailored, combination of reward, development, discover and challenge.
What You Will Learn?
- What Gamification is and how it relates to common business processes.
- Basics of Digital Accessibility and how it interacts with Gamification.
- How to derive Game Design Patterns from popular digital games.