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Hard Surface Modelling in Maya 2022
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This Course Includes
skillshare
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16 hours 42 minutes
english
Online - Self Paced
course
SkillShare
About Hard Surface Modelling in Maya 2022
Introduction
Project Setup
Maya Basics
Hard Surface Basics
EdgeLoops and Edgeflow
Interlocking Edgeflow
Setting up Image Planes
Toaster Main Body
Toaster Buttons
Toaster Switch
Toaster Top Part
Toaster Inner Parts
Toaster Back Compartment
Toaster Logo
GC Controller Setup
GC Face Plate
GC Sticks Area
GC Dpad Modelling
GC Main Stick
GC Handles Block In
GC Buttons
GC Finishing the Front Plate
GC Back Plate Blockin
GC Back Triggers
GC Final Details
Camera Setup
Camera Block In
Camera Top Knobs
Camera Option Knob
Camera Extra Knobs
Camera Strap Hooks
Camera Lens
Camera Lens Rings
Camera Lens Focus
Camera Viewfinder
Camera Body Base
Camera Body Top Section
Camera Body Flash
Camera Body Knob Section
Camera Body Details
Camera Back Section Block In
Camera Back Section Refinement
Camera Back Section Details
Camera Screen
Camera Final Details
Chainsaw BlockIn
Chainsaw Chain Support
Chainsaw Chain
Chainsaw Cover
Chainsaw Main Housing
Chainsaw Housing Details
Chainsaw Handle Main Shape
Chainsaw Handle Grip
Chainsaw Exhaust Base
Chainsaw Exhaust Details
Chainsaw Support
Chainsaw Blade Interior
Chainsaw Blade Spikes
Chainswa Engine
Chainsaw Details
Clay Render
Arnold Materials
Turntable Animations
Final Words
What You Will Learn?
- Do you find it difficult to model hard surface objects inside of Maya? If that is the case then I welcome you to Hard surface Modelling in Maya 2022 class..
- WHY SHOULD YOU LEARN FROM ME:.
- My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico..
- BENEFITS :Â By the end of this class,.
- You'll be able to model hard surface objects inside of maya with proper topology and edge flow..
- You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling..
- You will be able to create professional looking renders to present your hard surface models..
- WHAT WILL I LEARN:.
- Hard Surface Tools and Techniques.
- Subdivision workflow.
- Edgeflow control.
- Proper Topology.
- Material Setup.
- Studio Lightning.
- Rendering.
- CLASS PROJECTS:.
- The project is divided into 6 chapters, the first chapter will serve as an introduction to the most important concepts and tools. The next chapters will each focus on common objects you might have to model while in a professional project. These projects will show specific elements and techniques that can be applied to a variety of props. At the end we will prepare renders for all of our objects and present them in a professional way..
- IS THIS CLASSÂ RIGHT FOR ME:.
- I have designed this class for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya..
- This class is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya..
- WHO IS NOT THE IDEAL STUDENT: This class is for beginners and not for advance users. If you are looking for advanced complex hard surface modelling then this course is not for you..
- WHAT SHOULD I KNOW OR HAVE FOR THE CLASS:.
- A basic understanding of the Maya interface is expected.
- You should have Maya 2022 installed with its latest update along with Arnold (included in Maya).
- You need a software called Pureref to view the reference images. This software is free..
- Join me! And start creating amazing Hard Surface Models ready for production inside of Maya 2022.