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How To Create The "Killer Doll" From Squid Game In Blender

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

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This Course Includes

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  • icon3 hours 21 minutes
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  • iconOnline - Self Paced
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About How To Create The "Killer Doll" From Squid Game In Blender

Intro

Importing The Reference Image And Blocking The Body

Modeling The Legs And Arms

Modeling The Hands

Modeing The Feet And The Socks

Modeling The T-Shirt

Modeling The Dress

Creating The Colar And The Hair

Sculpting Part 1 (Eye Sockets)

Sculpting Part 2 (Creating The Nose?)

Sculpting Part 3 (Sculpting The Mouth)

Sculpting Part 4 (Sculpting The Cheeks and Forhead)

Sculpting Part 5 (Adding The Eye balls)

Sculpting Part 6 (Sculpting Ears)

Sculpting Part 7 (Sculpting The Hair)

Modeling The Hair ties And The Hair Pin

Applying The Materials

What You Will Learn?

  • Hello Guys, my name is Zerina, and welcome to a new Blender Course! In this course, we are going to be creating the games Green Light Red Light Killer doll from the famous Netflix Show Squid Game..
  • Before we start with modeling we will import the reference image that I provided for you and also which you can download for free at the link Squid Game Doll References. Then we will start creating the base mesh for the head and from that on part by part peace by peace we are going to be modeling the rest of the body. Once we are done with the body we will then start creating the clothes from the T-shirt to the dress and later the hair. When we finish modeling the clothes then we are going to extrude the ears and we will be ready to go to the sculpting part. In the sculpting part, I will explain how to use a multiresolution modifier and how to sculpt using various brushes. We will also model the eyeballs and the pupils and we will implement them in the sculpt. When we finish sculpting the head we will then hop on to the hair where we will be sculpting the bangs and the ponytails. Later, when we finish sculpting the hair we will model the hair ties and the hairpin which we will then position to the head. Then we will be ready for the vertex painting and materials. I will be explaining how to add vertex paint to your model and how the brushes for vertex paint, work. For the rest of the body, we will be using plain colors and because this is the toy doll we will be playing with the roughness and the specular to give it that plastic feel. In the end, I will add the plane and the HDRI which you can download on poly haven.com and choose which you like the best and import it to your scene, then you are ready for rendering your model. This course is for beginners who are familiar with Blenders interface and Sculpting. If you are an advanced 3d artist this can be useful for inspiration for your next project for tour portfolio. What are we waiting for let's hop on to the videos!.