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Indie Game Development Pipeline Volume 2: Character Prototyping
In this volume of the Indie Game Development Pipeline, we'll begin prototyping the functionality of our game character using the powerful Unity game engine. Software required: Unity 4.3.

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This Course Includes
pluralsight
5 (18 reviews )
1 hour 37 minutes
english
Online - Self Paced
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About Indie Game Development Pipeline Volume 2: Character Prototyping
In this volume of the Indie Game Development Pipeline, we'll begin prototyping the functionality of our game character using the powerful Unity game engine. We'll begin by analyzing the character concept and set up the character game object based on our specific needs. Then we'll set up our level assets that will fit our needs based on the level sketches. Once we have our basic assets built, we'll dive into bringing our character to life through the power of scripting. We'll tackle how to make the character move, jump, double jump, and attack. After scripting the character movement, we'll look at how to create a unique health system and a classic camera setup. Software required: Unity 4.3.
What You Will Learn?
- Introduction and Project Overview : 1min.
- Indie Game Development Pipeline Volume 2: Character Prototyping : 96mins.