When you enroll through our links, we may earn a small commission—at no extra cost to you. This helps keep our platform free and inspires us to add more value.

Learn how to create old realistic cannon with Blender
Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

This Course Includes
skillshare
0 (0 reviews )
7 hours 27 minutes
english
Online - Self Paced
course
SkillShare
About Learn how to create old realistic cannon with Blender
001 Course intro
002 Before you start
003 Modeling Adding the referace images to start the modeling
004 Modeling Creating the Barrel
005 Modeling Creating the trunnion
006 Modeling Creating the carriage
007 Modeling Creating the carriage front parts
008 Modeling Creating the axel box
009 Modeling Creating the Wheel spoke
010 Modeling Creating the wheel ring
011 Modeling Creating the wheel core lock
012 Modeling Creating the Barrel holder
013 Modeling Creating the rivets
014 Modeling Adding extra accessory to the cannon carriage
015 Modeling Adding belts to the carriage legs
016 Unwrapping unwrap the barrel
017 Unwrapping Unwrapping wheel and some accessory
018 Unwrapping finishing the unwrapping for all objects
019 Material Creating material to the Barrel part 1
020 Material Adding roughness and Bump map to the Barrel
021 Material Creating metal material for the metal parts
022 Material Creating the Wood material
023 Material Fixing some issues
024 Modeling a platform to the cannon
025 Texturing the Platform
026 The final render
What You Will Learn?
- Hello everyone my name is Marwan Hussein Welcome to my new course.
- Step-by-step we will learn how to create a realistic cannon with Blender I'm not going to use any exterior plugins to create this Cannon everything will be done within Blender.
- I divided the course into sections We will start with modeling and in the modeling section, we will model the whole Cannon from start to finish..
- In the modeling section, we will learn how to model the cannon parts and how to get clean nice shading and we will use a lot of tools Equipped with Blender to achieve that..
- After modeling the cannon we will learn step by step how to unwrap it and make it ready to create a texture for it, we will learn how to use the unwrapping seam Technique, and follow the active quad as well, and a lot of things to create nice UV map ready to use..
- When we finish with the unwrapping, we will start with materials creation, and step by step we will learn how to create realistic materials to give the cannon a realistic looking..
- I will render the cannon using cycles and I will use the compositor to post-process the final render..
- This course is not as long as my other courses, we will achieve all of that in a short period of time.I will leave a section for the resources under the name of the project folder there you should find all the necessary files you need to start the course with me, and don’t forget to download the Pure Ref tool to browse the images..