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Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5

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  • icon20 hours 42 minutes
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  • iconOnline - Self Paced
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About Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5

Course Layout in Blender and Unreal Engine

Mastering the Basics

Exploring References for 3D Design

Creating the Windmill Greybox

Understanding Seams and Sharps in 3D Modeling

Mastering Extrusion Techniques

Working with Dimensions and Grounding in Greybox Design

Finishing Touches on the Greybox Design

Importance of Resetting Transformations in 3D Workflow

Textures and Node-based Workflow in Blender

Creating Your First Material in Blender

Advanced Techniques with Booleans in 3D Modeling

Solidifying 2D Planes for Realistic Designs

Creative Approaches to Wooden Support Creation

Exploring Different Transformations in 3D Design

Achieving Realistic Wood Joints in 3D Modeling

Easy Methods for Creating Unique UVs

Harnessing HDRI and the Eevee Renderer

Working with Stone Materials in Blender

Mastering Shader Alterations in Blender

Creating Windows and Projecting UVs in 3D Design

Lead and Pane Creation Techniques

Applying Glass Materials to Windows in Blender

Planning the Windmill Arm Structure

Laying Out Arm Struts for the Windmill

Preparing Windmill Arms for Material Application

Cloth Simulation and Proportional Editing Techniques

Exploring the Versatility of the Torus Object

Creating Realistic Cloth Sail Meshes

Mastering Hole Creation and Linking Objects

Working with Mirrors in 3D Modeling

Engineering the Turning Mechanism for the Windmill

Designing Structurally Sound 3D Models

Testing Complex Seam Techniques in 3D

Finalizing the Windmill Arm Assembly

Beginning the Main Roof Construction

Creating Wooden Sloping Supports for the Roof

Adding Materials to Enhance the Main Roof

Achieving Realism with Roof Tiles in 3D Design

Understanding the Importance of Support Structures

Fixing Mesh Issues Along the Way in 3D Modeling

Completing the Main Small Support Mesh

Finalizing the Main Roof Design

Taking Stock and Planning Next Steps in 3D Creation

Working on the Smaller Roof Elements

Finishing Touches on the Small Roof

Refining the Greybox for a Polished Look

Mastering SVG Workflow in 3D Design

Converting Curves to Mesh for Versatile Modeling

Finalizing the Sign for the Windmill Project

Creating Links for the Sign Structure

Achieving a Medieval Atmosphere with Wood Materials

Designing the Main Door Place Holder

Creating an Alcove for the Door

Accelerating Workflow Efficiency in 3D Design

Developing the Small Window Extension

Strategizing Walkway Placement in the Design

Finalizing the Window Extension

Working with Complex Meshes in 3D Modeling

Achieving Realistic Support Structures for the Extension

Increasing Modeling Efficiency in 3D Design

Harnessing Edge Length Techniques for Precise Modeling

Advancing Complexity in 3D Creations

Utilizing Average Island Scale for Uniform Texturing

Constructing the Balcony Area

Creating Sturdy Supports for the Balcony

Effective Solutions for Fixing Mesh Issues

Initiating the Water Wheel Build

Forward-Thinking Approaches to Seam Placement

Simplified Techniques for Creating Bolts in 3D

Finalizing the Exterior Wheel Design

Constructing the Central Pillar for Stability

Creating the Stone Opening in the Design

Mastering Arched Support Structures in 3D Modeling

Adding the Finishing Touches to the Balcony Supports

Streamlining Door Creation with Easy Techniques

Designing a Stone Arched Door for Realism

Crafting Door Handles Using Curves

Finalizing the Door Handles for a Polished Look

Initiating the Main Ramp Construction

Creating a Solid Base for the Ramp

Optimizing Workflow with Array Tools

Building Complex Support Systems for Stability

Designing Sturdy Supporting Posts for the Ramp

Bringing All Elements Together for a Unified Design

Fine-Tuning UV Maps for Enhanced Texturing

Perfecting the Main Ramp Seams for Seamless Integration

Finishing Touches on the Side of the Windmill Structure

Planning and Layout of the Bay Window Greybox

Applying Stone Wall Bottoms for a Solid Foundation

Critical Analysis of the Windmill Build

Beginning the Bay Window Construction

Troubleshooting Glass-related Challenges

Refining the Bay Window Frame

Top and Bottom Enhancements for the Bay Window

Completing the Final Stages of the Windmill Build

Establishing a Sturdy Base for the Windmill Structure

Setting up a Render for Portfolio Presentation

Achieving High-Quality Renders with Eevee and Cycles

Welcome to the World of Animation

Understanding the Animation Workflow

Mastering Bone Weighting and Keyframes

Setting Up Animations for the Windmill Model

Introduction to Unreal Engine 5

Creating Materials in Unreal Engine 5

Applying and Testing Materials in UE5

Final Lesson: Designing a Realistic Game Asset

What You Will Learn?

  • --- Download Pack ---.
  • Have you ever dreamt of constructing a medieval windmill and importing it into a dynamic game engine?.
  • 'Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5' does just that!.
  • Discover the art of designing an elaborate medieval asset, teeming with life through 3D animation, in this over 21-hour class divided into 107 comprehensive lessons. Master techniques utilized by professionals and understand an important part of Unreal Engine integration in the course's objectives..
  • By delving into this class, you'll:.
  • Modelling Segment:.
  • Transform your concepts into realistic game engine assets in an unparalleled way. Focus on creating functional subcomponents for our windmill, including wooden supports, balconies, stairs, a water wheel, and windmill arms. Towards the end of the class, you will build a base for your model, perfect for an appealing portfolio shot..
  • Texturing and Material Segment:.
  • Obtain a wealth of knowledge with over 100 2k and 4k texture maps, and basics of crafting your materials using these textures. Grasp all about the gamma, hue, saturation, and some world Blender nodes..
  • Animation Segment:.
  • Understand the importance of realistic motion effects, learn to use keyframes for animating parts of the windmill, and understand the weight distribution to bones for authentic animation. By the end of the class, you will be able to export a fully functioning windmill to any game engine of your choice..
  • Lighting & Rendering Segment:.
  • Manipulate your scene's aesthetics using an HDRI system for lighting, Blender's in-built functionalities, and portfolio rendering skills. This course provides in-depth guidance on using Eevee for lighting, rendering, shadows, exposure, and colour management, as well as Blender's Cycles renderer..
  • Unreal Engine 5 Integration:.
  • Explore Unreal Engine 5 in-depth, importing animations from Blender, and understanding the basics of rendering your game's asset in real-time. Learn how to use textures created specifically for Unreal Engine and create clean UI files..
  • Class Resources & Bonuses:.
  • The class resource pack contains over 100 2k and 4k texture maps with UE5 versions. You will also find a class navigation tool (i.e., a course handbook) that will help you streamline your learning process according to your needs..
  • Class Highlights:.
  • Embark on a journey of more than 21 hours of immersive learning. Experience a medieval windmill creation and envision yourself by a serene water body at sunset..
  • Class Learning Outcomes:.