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Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5
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This Course Includes
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20 hours 42 minutes
english
Online - Self Paced
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About Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5
Course Layout in Blender and Unreal Engine
Mastering the Basics
Exploring References for 3D Design
Creating the Windmill Greybox
Understanding Seams and Sharps in 3D Modeling
Mastering Extrusion Techniques
Working with Dimensions and Grounding in Greybox Design
Finishing Touches on the Greybox Design
Importance of Resetting Transformations in 3D Workflow
Textures and Node-based Workflow in Blender
Creating Your First Material in Blender
Advanced Techniques with Booleans in 3D Modeling
Solidifying 2D Planes for Realistic Designs
Creative Approaches to Wooden Support Creation
Exploring Different Transformations in 3D Design
Achieving Realistic Wood Joints in 3D Modeling
Easy Methods for Creating Unique UVs
Harnessing HDRI and the Eevee Renderer
Working with Stone Materials in Blender
Mastering Shader Alterations in Blender
Creating Windows and Projecting UVs in 3D Design
Lead and Pane Creation Techniques
Applying Glass Materials to Windows in Blender
Planning the Windmill Arm Structure
Laying Out Arm Struts for the Windmill
Preparing Windmill Arms for Material Application
Cloth Simulation and Proportional Editing Techniques
Exploring the Versatility of the Torus Object
Creating Realistic Cloth Sail Meshes
Mastering Hole Creation and Linking Objects
Working with Mirrors in 3D Modeling
Engineering the Turning Mechanism for the Windmill
Designing Structurally Sound 3D Models
Testing Complex Seam Techniques in 3D
Finalizing the Windmill Arm Assembly
Beginning the Main Roof Construction
Creating Wooden Sloping Supports for the Roof
Adding Materials to Enhance the Main Roof
Achieving Realism with Roof Tiles in 3D Design
Understanding the Importance of Support Structures
Fixing Mesh Issues Along the Way in 3D Modeling
Completing the Main Small Support Mesh
Finalizing the Main Roof Design
Taking Stock and Planning Next Steps in 3D Creation
Working on the Smaller Roof Elements
Finishing Touches on the Small Roof
Refining the Greybox for a Polished Look
Mastering SVG Workflow in 3D Design
Converting Curves to Mesh for Versatile Modeling
Finalizing the Sign for the Windmill Project
Creating Links for the Sign Structure
Achieving a Medieval Atmosphere with Wood Materials
Designing the Main Door Place Holder
Creating an Alcove for the Door
Accelerating Workflow Efficiency in 3D Design
Developing the Small Window Extension
Strategizing Walkway Placement in the Design
Finalizing the Window Extension
Working with Complex Meshes in 3D Modeling
Achieving Realistic Support Structures for the Extension
Increasing Modeling Efficiency in 3D Design
Harnessing Edge Length Techniques for Precise Modeling
Advancing Complexity in 3D Creations
Utilizing Average Island Scale for Uniform Texturing
Constructing the Balcony Area
Creating Sturdy Supports for the Balcony
Effective Solutions for Fixing Mesh Issues
Initiating the Water Wheel Build
Forward-Thinking Approaches to Seam Placement
Simplified Techniques for Creating Bolts in 3D
Finalizing the Exterior Wheel Design
Constructing the Central Pillar for Stability
Creating the Stone Opening in the Design
Mastering Arched Support Structures in 3D Modeling
Adding the Finishing Touches to the Balcony Supports
Streamlining Door Creation with Easy Techniques
Designing a Stone Arched Door for Realism
Crafting Door Handles Using Curves
Finalizing the Door Handles for a Polished Look
Initiating the Main Ramp Construction
Creating a Solid Base for the Ramp
Optimizing Workflow with Array Tools
Building Complex Support Systems for Stability
Designing Sturdy Supporting Posts for the Ramp
Bringing All Elements Together for a Unified Design
Fine-Tuning UV Maps for Enhanced Texturing
Perfecting the Main Ramp Seams for Seamless Integration
Finishing Touches on the Side of the Windmill Structure
Planning and Layout of the Bay Window Greybox
Applying Stone Wall Bottoms for a Solid Foundation
Critical Analysis of the Windmill Build
Beginning the Bay Window Construction
Troubleshooting Glass-related Challenges
Refining the Bay Window Frame
Top and Bottom Enhancements for the Bay Window
Completing the Final Stages of the Windmill Build
Establishing a Sturdy Base for the Windmill Structure
Setting up a Render for Portfolio Presentation
Achieving High-Quality Renders with Eevee and Cycles
Welcome to the World of Animation
Understanding the Animation Workflow
Mastering Bone Weighting and Keyframes
Setting Up Animations for the Windmill Model
Introduction to Unreal Engine 5
Creating Materials in Unreal Engine 5
Applying and Testing Materials in UE5
Final Lesson: Designing a Realistic Game Asset
What You Will Learn?
- --- Download Pack ---.
- Have you ever dreamt of constructing a medieval windmill and importing it into a dynamic game engine?.
- 'Mastering the Art of 3D Modelling: From Blender to Unreal Engine 5' does just that!.
- Discover the art of designing an elaborate medieval asset, teeming with life through 3D animation, in this over 21-hour class divided into 107 comprehensive lessons. Master techniques utilized by professionals and understand an important part of Unreal Engine integration in the course's objectives..
- By delving into this class, you'll:.
- Modelling Segment:.
- Transform your concepts into realistic game engine assets in an unparalleled way. Focus on creating functional subcomponents for our windmill, including wooden supports, balconies, stairs, a water wheel, and windmill arms. Towards the end of the class, you will build a base for your model, perfect for an appealing portfolio shot..
- Texturing and Material Segment:.
- Obtain a wealth of knowledge with over 100 2k and 4k texture maps, and basics of crafting your materials using these textures. Grasp all about the gamma, hue, saturation, and some world Blender nodes..
- Animation Segment:.
- Understand the importance of realistic motion effects, learn to use keyframes for animating parts of the windmill, and understand the weight distribution to bones for authentic animation. By the end of the class, you will be able to export a fully functioning windmill to any game engine of your choice..
- Lighting & Rendering Segment:.
- Manipulate your scene's aesthetics using an HDRI system for lighting, Blender's in-built functionalities, and portfolio rendering skills. This course provides in-depth guidance on using Eevee for lighting, rendering, shadows, exposure, and colour management, as well as Blender's Cycles renderer..
- Unreal Engine 5 Integration:.
- Explore Unreal Engine 5 in-depth, importing animations from Blender, and understanding the basics of rendering your game's asset in real-time. Learn how to use textures created specifically for Unreal Engine and create clean UI files..
- Class Resources & Bonuses:.
- The class resource pack contains over 100 2k and 4k texture maps with UE5 versions. You will also find a class navigation tool (i.e., a course handbook) that will help you streamline your learning process according to your needs..
- Class Highlights:.
- Embark on a journey of more than 21 hours of immersive learning. Experience a medieval windmill creation and envision yourself by a serene water body at sunset..
- Class Learning Outcomes:.