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Maya for Beginners: Texturing

Unlock creativity with Skillshare! Learn acrylic painting, AI writing, graphic design, and photography.

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Free

This Course Includes

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  • icon4 hours 3 minutes
  • iconenglish
  • iconOnline - Self Paced
  • iconcourse
  • iconSkillShare

About Maya for Beginners: Texturing

Course Overview

Download Maya: 4 Options

Interface Intro

Manipulators And Camera Movement

Look Development Introduction

UVs - Intro & Planar Projection

UVs - Merge Borders & Cylindrical Projection

UVs -Straighten & Transfer

UVs - Final Ghostbusters Trap UVs

UVs - "Bones" Head

UVs - "Bones" Body

Intro To Shaders

Lighting Shaders

Photographic Textures

Procedural Textures

Scene Adjustments

Update: Reconnect Missing Textures

Hypershade Intro & Fractals

Brushed Metal & Bump Maps

OBJ File Format & Fix "Bones"

"Bones" 3D Paint Tool

Mix Rust Shader

Ghostbuster Trap Finishing Touches

Fog Lighting

"Bones" Displacement Maps

"Bones" Glass Material

"Bones" Lights

"Bones" Render Sequence

What You Will Learn?

  • In this second part of the course series, we will learn how to give color and texture to our 3D models!.
  • "Look Development" is a broad term that defines the stage of 3D that involves several different steps which we will cover all of them in this course:.
  • We will take a grey shaded model and learn how to paint textures right inside of Maya! No other software needed. The models we created in Part 1 will be used, but if you want to skip that part and start with this one! Download the course files to get all the models we built in Part 1 to follow along with this course!.
  • Download your FREE trial of Maya here!.