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Maya : Game Character Making Part 01- Base Mesh Creation
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This Course Includes
skillshare
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3 hours 24 minutes
english
Online - Self Paced
course
SkillShare
About Maya : Game Character Making Part 01- Base Mesh Creation
Introduction
02 Understanding The Concept Art
03 Preparing Reference Image For Maya
04 Creating Project Folder
05 Setting Real World Scale
06 Modeling The Torso
07 Blocking The Hand
08 Modeling Leg Base Mesh
09 Modeling The Palm and Fingers
10 Modeling The Eye Ball
11 ModelingThe Eye Lid
12 Modeling The Lip
13 Modeling the cheek
14 Modeling The Nose
15 Modeling The Skull Area
16 Modeling The Neck
17 Modeling Ear
18 Attaching Head with Body
19 Modeling Mouth Inside
20 Shoe Base Blocking
21 Modeling Shoe Lace
22 Modeling Shoe Lace Knot
23 Modeling Cap Base Mesh
24 Modeling Cap Belt
25 Modeling The Spec
26 Modeling The Locket
27 Modeling Sketboard Base
28 Modeling Sketboard Wheels
29 Modeling Wheel Conecter
What You Will Learn?
- In this class which is the 1st part of Game Character Making Series, You will be learning the Maya Modeling process to Base mesh Creation..
- It's a beginner level class but you need to know the very basics of Maya before taking this class. If you don't have any prior knowledge of Maya then watch my course Maya Foundation Course here http://skl.sh/2wNLP5B.
- By the end of this course you will learn.
- So without any delay expand your Maya Modeling skill by Enrolling to the class. I would happy to see you in the class..