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Procedural game environment : Unreal engine and Houdini

Learn How to Create Procedural game environment using unreal engine 4 and Houdini

     
  • 4.1
  •  |
  • Reviews ( 36 )
₹2799

This Course Includes

  • iconudemy
  • icon4.1 (36 reviews )
  • icon14h 30m
  • iconenglish
  • iconOnline - Self Paced
  • iconprofessional certificate
  • iconUdemy

About Procedural game environment : Unreal engine and Houdini

INTRODUCTION:

Welcome to the

Procedural game environment

class with

Unreal Engine 4

and

Houdini

! This course is packed with

expert insight

,

technical skills, secret tips,

and the

black arts

of procedural environment design that will help you level up your environment design and art skills to a whole new level! All Packed into a

compact 14 hours of content

that would be impossible to get anywhere else.

DESCRIPTION:

In this course, we will create a professional, procedural game environment using

state of the art tools

and resources Here are few of the main points we’ll cover in this course: -Generate procedural terrain and lakes - Detail landscape and generate layers masks -Utilize Houdini Digital Assets to empower your workflow -Create terrain materials from scratch -Generate flowfields and bake them into flowmaps for real-time usage -Populate huge worlds using procedurally scattered assets -Light your scene and present it in the best possible wayThe best way to describe this course is:

become a one-man army

. It’s

not for beginners

as I won’t cover the basics but if you’ve got a handle on artist tools then get strapped-in for quite the ride! There are

no time-lapse

sequences

pre-planned segments

. Students will be able to follow me live

digging my way to the end.

I’ll be

showing

and

explaining every little step

along the way, allowing you to follow along in real-time or watch at your leisure.

WHO THIS COURSE IS FOR:

Intermediate game artists, level designers, game developers, or game designers Unreal Engine users Intermediate artists who want to learn game environment design

What You Will Learn?

  • generate procedural terrain and lakes .
  • detail landscape and generate layers masks .
  • Utilize Houdini Digital Assets to empower your workflow .
  • create terrain materials from scratch .
  • generate flowfields and bake them into flowmaps for real-time usage .
  • Populate huge worlds using procedurally scattered assets .
  • light your scene and present it in the best possible way.