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RaspberryPiFoundation: Programming Pedagogy in Secondary Schools: Inspiring Computing Teaching
Examine a range of pedagogical approaches suitable for teaching computing in Key Stage 3 (Grade 6–8 in the USA).

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This Course Includes
edx
0 (0 reviews )
3 weeks at 2-4 hours per week
english
Online - Self Paced
course
RaspberryPiFoundation
About RaspberryPiFoundation: Programming Pedagogy in Secondary Schools: Inspiring Computing Teaching
In the first two weeks of the course, you'll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You'll look at a range of pedagogies aimed at developing your students' computational thinking skills, from unplugged approaches to PRIMM, and more. You'll also investigate worked examples and targeted tasks such as Parson's Problems.
In the final week of the course, you'll see several of these pedagogies in action as you work on a rock-paper-scissors game, and you'll think about how the teaching could be adapted for use with your students.
What You Will Learn?
- Describe a range of pedagogical approaches suitable for use with 11- to 14-year-olds.
- Demonstrate an understanding of how these approaches can be used in the classroom.
- Evaluate the suitability of each approach for a particular audience and teaching objective.
- Produce a lesson plan using one of the pedagogical techniques addressed in the course.