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Rigging and Animating Vectors in Moho Pro
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This Course Includes
skillshare
0 (0 reviews )
5 hours 49 minutes
english
Online - Self Paced
course
SkillShare
About Rigging and Animating Vectors in Moho Pro
Intro to Moho Vector Rigging
Overview of Character Design
Separating Hair Strands from Main Hair Layer
Drawing the Bones
Labeling the Bones
Layer Binding to Bones
Connecting Arms with Point Binding
Connecting Legs with Point Binding
Connecting the Coat with Point Binding
Binding the Shirt
Binding the Hair
Anchoring with Target Bones
402
Correcting First Front Arm Bend with Smart Bone Actions
Correcting Second Front Arm Bend with Smart Bone Actions
Correcting Back Arm Bends with Smart Actions
Correcting Legs with Smart Bone Actions
Adjusting for Bottom Torso Bends with Smart Bone Actions
Adjusting for Top Torso Bends with Smart Bone Actions
Finishing Corrections on Torso Bends
Correcting Leg Pop in on Pelvis
Adding Smart Pin Bone for Pupils
Controlling Eyebrows with a Smart Bone
Creating Blink Smart Bone
Building an Interpolated Mouth
Triangulating a Mesh and Linking Layers
Creating Left Head Turn with Smart Dial
Creating Right Head Turn with Smart Dial
Adding Upward Head Tilts
Adding Downward Head Tilts
Polishing Mesh Actions
Animating Mouth and Hair Strands for Head Tilts
Animating Ponytail for Head Tilts
Correcting Bone Connection Issues
Cleaning Up Misplaced Bone Keyframes
Adding in Bone Dynamics and IK Stretching
Creating Switches for Hands
Laying Out Canvas and Character Starting Position
Laying Out First Phase of Jump Animation
Lip Syncing Dialogue
Animating Body to Dialogue
Implementing Blinks, Eyebrow Movements and Head Tilts
Exporting Your Animation
Final Thoughts
What You Will Learn?
- With Moho Pro, you can animate vector based characters in a variety of ways. This course aims to teach the basics of rigging vector characters using a combination of layer and point binding. Along the way you will also learn how to:.
- Properly create a bone structure capable of complex actions like clothing and hair movements.
- Animate using bones and layer tools.
- Correct animations with Smart Bones.
- Create an interpolated mouth that animates between poses.
- Assign Smart Bones as dials for basic functions like blinking eyes.
- Animate head turns with help from a Smart Warp Mesh.
- Use target bones for anchoring in parts of the rig.
- Other techniques to help with polishing and refining animations.