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Stylised Character Sculpting in Zbrush
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This Course Includes
skillshare
0 (0 reviews )
1d 18 hours 52 minutes
english
Online - Self Paced
course
SkillShare
About Stylised Character Sculpting in Zbrush
Introduction
Download Project Files
Starting Base Anatomy
Addind Basic Legs
Working On Arms
Refining The Basemesh
Torso Redesign
Blocking The Hand
Deifining Fingers
Merging Elements
Adding Other Fingers
Using ZRemesher
Hand Reference
Posing The Fingers
Final Fingers
Polishing Mesh
Finishing Hand
Finding Torso Stylized
Refining Elements
Working On The Legs
Sketching The Arms
Using Orb Brush
Starting The Arm
Continuing The Arms
Finished Base Mesh
Blocking Superior Clothes
Blocking The Pants
Continuing The Blockage
The Feet Amor
Working On Pieces
Conituing Armor Feet
Adding Knee Armor
Working With ZModeler
Little Tweaks
Blocking Belts
Adding The Skirts
Continuing The Skirt
Chaging Leg Position
Adding The Bracelet
Resize The Skirts
Working On Top
Adding Arm Armor
Changing Arm Design
Continuing The Armor
Design Ornaments
Little Tweaks
Contiuing The Adjustments
Making The Scrolls
Cotinuing The Scrolls
Little Pieces Take Time
Making Little Details
Finishing Main Scroll
Secundary Scrolls
Blocking The Cross
Continuing The Cross
Adding The Support
Finishing The Cross
Creating Little Crystal
Starting Belt Elements
Continuing Belt Elements
Starting The Chains
Continuing The Chains
Finishing Neck Chains
Little Adjustments
First Belt
Second Belt
Little Pieces
Continuing The Metals
Testing Other Style
Continuing The Belt
The Hair Silhouette
Elvolving The Scrolls
Starting The Shield
Adding Shield
Continuing The Shield
Belt Redesign
Continuing The Redesign
Little Tweaks
Remeshing Feet Armor
Finishing Feet Armor
Remaking Short Elements
Continuing Short Details
Working On Folds
Finding The Shapes
Testing Shapes
Continuing The Folds
Pants Connections
Finishing Pant Connection
Sculpting Clothing Sleeves
FinishingThe Sleeves
Working With Zremesher
Cleanup Meshes
Adding Clock Hands
Working On Cap
Workflows For Details
Adding Dynamesh
Starting The Head
Blocking The Eyelids
Adding Eyebrowns
Continuing The Head
Little Tweaks
Sculpting The Ear
Fixing Eyes
Making The Eye lashes
Painting Eyes
Attaching Head To Body
Head And Poly Paint
Sarting The Hair
Blocking First Meshes
Finding The Flow
Second Haird Mesh
Working Low Resolution
Playing With Styles
Breaking The Curves
Working On Sketch
Back Hair Part
Hair Workflow
The Sword Workflow
Conclusion
What You Will Learn?
- Do you want to learn how to sculpt beautiful stylised characters in Zbrush?.
- Then I welcome you to Stylised character sculpting in Zbrush class..
- About Me:.
- My name is Daniel da Costa and I have been a 3D character artist for about 11 years now. I have worked for tv commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor..
- By the End Of This Class, You Will Be Able To:.
- You'll be able to sculpt stylized high poly female characters using zbrush and you’ll get a great sense of the stylized anatomy and high poly character construction from start to finish..
- You will be able to sculpt stylized high poly characters with better accuracy than before..
- What You Will Learn:.
- Sculpt stylized female anatomy.
- Sculpt stylised costumes with folds and wrinkles.
- Sculpt armour and props.
- Sculpt female face and hair.
- Create high poly characters stylized.
- Interpret concepts and turn it in stylised 3d models.
- Class Project Overview:.
- We will start with a sphere using our sculpt system. Then we will create the general blocking of the body. I will explain what you should watch for in an initial sculpting. Then we will make the torso and legs, starting the body from the bottom to the top. Then we will make the overall armour and props blocking. After that we will work on the overall sculpt and we are gonna finish the body details and volumes. Then all of it, we're gonna sculpt the head, hair and look for the sword workflow..
- Who is This Class For?.
- I have designed this class for intermediate Zbrush user who wants to model stylised characters for games and films..
- Who is Not The Ideal Student For This Class?.
- This class is not designed for absolute zbrush beginners..
- What Are The Requirements Or Prerequisites For Taking This Class?.
- I expect you to have some sort of basic zbrush experience..
- You should have zbrush installed on your computer..
- Join Me Now:.
- So if you want to model stylised characters in Zbrush, then join me now, and take your skills to the next level. .