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Texturing characters in Autodesk Maya with Arnold
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This Course Includes
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39 minutes
english
Online - Self Paced
course
SkillShare
About Texturing characters in Autodesk Maya with Arnold
Class Introduction
Setting up Maya
Eye materials
Texturing the eyes
Skin and sub-surface scattering
Skin texture maps
UV's and hair
Shading the hair
Render & class project
What You Will Learn?
- In this class you'll learn how to create shaders and textures for 3D characters using the Arnold render engine within Maya..
- Texturing will allow you to make believable materials for you character's Skin, eyes and hair. For this class you will need a copy of Maya, 2017 or higher, and some experience creating textures in Photoshop. .
- Yone will take you through his process of taking a character which used old Mental Ray materials and how to upgrade them for use in Arnold. Using the Arnold standard surface material he will show how you can quickly develop textures and create stunning renders..