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Hero Jump - Animation Workshop (Using Maya)

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Free

This Course Includes

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  • icon48 minutes
  • iconenglish
  • iconOnline - Self Paced
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About Hero Jump - Animation Workshop (Using Maya)

PREVIEW

Module 1 Setting Up Workshop

Module 2 Setting Up HotKeys

Module 3 Referencing a Character In

Module 4 Bringing in a Video Reference

Module 5 Starting the Jump Animation

Module 6 Blocking Analysis

Module 7 Spline 1

Module 8 Spline 2

Module 9 Spline 3

Module 10 Spline 4

PLAYBLASTS

What You Will Learn?

  • In this Workshop we cover a series of things in the following order:.
  • - Part 1: Setting up WorkSpace for the best workflow.
  • - Part 2: Setting up useful HotKeys (I provide you with 2 that I personally use).
  • - Part 3: Referencing a Character In and why.
  • - Part 4: Bringing in a Reference Video (I provide you with the video as-well).
  • - Part 5: Jump Animation Hyper Analysis, getting super in detail with each step of our Animation and how and where to improve it. We take each step into Syncsketch and draw over parts that require improvements or that stand out until we end up with the final Animation. .
  • Content:.
  • The workshop consists of several files Including:.
  • 1 Hour Animation Class (where I'm analyzing each step and each milestone) This will be the Lesson.
  • 3+ Hour of Raw Footage (Sped-Up due to Skillshare restrictions) showing my entire process from start to finish (No Audio) Can be found here [ https://drive.google.com/file/d/1JVMpP3hb31gPO0mrXXlg1Bxw-gpAaOWD/view?usp=sharing ].
  • Playblasts of Animation, Blocking, and the Ball Animation example shown in the Workshop.
  • Video Reference used in the Workshop.
  • PDF that contains all Links and Hotkey Codes mentioned in the Workshop.