When you enroll through our links, we may earn a small commission—at no extra cost to you. This helps keep our platform free and inspires us to add more value.

Indie Game Development Pipeline Volume 8: Finished Asset Integration
In this series of tutorials, we will take our finished game assets and integrate them into our project. Software required: Unity 4.3, Photoshop CS4, Maya LT 2015.

This Course Includes
pluralsight
0 (0 reviews )
3 hour 54 minutes
english
Online - Self Paced
Expanded Courses
pluralsight
About Indie Game Development Pipeline Volume 8: Finished Asset Integration
In this series of tutorials, we will take our finished game assets and integrate them into our project. We'll start out by creating texture atlases from the final environment composition that was created in Volume 1. Then we'll integrate the final character and game boss that was modeled, rigged, and animated in Volumes 4, 5, 6 and 7. From here, we'll look at how to set up all of their animations to work in Unity, all the while reestablishing all of the scripts that were created in Volume 3 and 4. Software required: Unity 4.3, Photoshop CS4, Maya LT 2015.
What You Will Learn?
- Introduction and Project Overview : 0mins.
- Indie Game Development Pipeline Volume 8: Finished Asset Integration : 233mins.